Hello everyone, this is PlantinX. I started learning about War3 when I was in elementary school, and I first came into contact with the World Editor around 2015. I was 14 years old at that time, exploring and making maps on my own. When I was a child, I wasn't very sociable, and every time I daydreamed, I would think about what I could do with an editor when I went back. I am not someone with a lasting passion, and I am not very good at doing things like race+technology, so my first campaign basically ended without success. At present, I am more interested in constantly modifying my RPG map (as it is a pure Chinese version, I do not plan to upload it to Hive temporarily), researching interesting skills and special effects. In terms of models, I only know how to modify texture and particle colors, and only do basic editing... However, in terms of terrain, it can be said that I am very headache stricken and clueless... It is more interesting to design interesting hero mechanisms and map levels... I once designed a simulation music game barrage skill similar to "cytus", but it was too passionate and ignored many things, so it was just a non MUI GUI skill. Now it seems very immature. No matter what, these have already passed. I hope to have time to share some interesting skills in the future
