• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

HIVE

Retera
Retera
Warsmash has an issue of aligning the binary with the game data. So for example, if you play Reforged 1.32 then it has Reforged 1.32 art files, and also code. If you play Patch 1.27 then it has Patch 1.27 art files, and also code.

Warsmash code tries to be able to play with both 1.27 art files, and also 1.29 art files and also 1.32 art files, and these are all organized completely differently. But rather than auto-detect, it expects the user to go and edit a file to tell Warsmash about where to get the data. If you downloaded the Warsmash EXE from hive, there should be warsmash.ini and also warsmashLegacy.ini. The one called warsmash.ini works with Patch 1.29, and the one called warsmashLegacy.ini should work with 1.28 and below.
Back
Top