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Uncle
Uncle
They're close to similar but the first trigger would skip 17 since the Loop increases by 1 at the start of each cycle.

This would likely be the setup you want:
  • Actions
    • For each (Integer X) from 5 to 20, do (Actions)
      • Loop - Actions
        • Unit - Kill UnitArray[X] // Just an example of where your logic should go
        • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
          • If - Conditions
            • X Equal to 12
          • Then - Actions
            • Set VariableSet X = 16
          • Else - Actions
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