🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
well.. tbh, the whole making bit is kinda split between easier old stuff, and complicated new stuff xD which i don't wanna poke about with quite yet myself
yes sir, I'm new here so I'm a little clueless about creating a work, i'm sorry if my english is bad, but i saw in your profile you are very good make models...but in this forum a quilboar or razormane models have few why?
well, here everyone seems to make stuff that they need, which means, not many people needed a quilboar for something xD which is where you could start.
however, i only have tips for old warcraft 3 and old tools that were for it
hm.. let's see.. magos model editor is really for previewing and finishing up models.. mdlvis is for animating, and matrix eater is good for geomerging.. but those are old programs. i'm not sure how retera model studio compares tho.. even though it is an upgraded matrix eater x3
oohh man, it seems my brain is not strong enough to get to that stage hahaha, but sir, I am a person who likes to make campaigns, I have made 2 campaigns but they are not finished, very sad
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