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GhostWolf
GhostWolf
I have a long history on the hive of asking for any kind of feedback and suggestions for UI, for many different viewer/tool versions, with exactly 0 success. I am pretty much done with begging the community while continuing to write code for it until the end of time.
deepstrasz
deepstrasz
Hmm. Does the UI need coding or just visuals?
GhostWolf
GhostWolf
¯\_(ツ)_/¯
deepstrasz
deepstrasz
:)) sorry. I'm a bit of a latent thinker. It's why I ask these pesky details.
GhostWolf
GhostWolf
I am not really sure what you mean by coding/visuals. If you want the technical details, the tiny demo I showed was done with Vue (similar to Angular and React if you know them), which allows to more or less control the UI with data. What I am asking is mostly how to have this UI looking and stuff like that, especially considering that multi-window tools aren't very common on the web (although it's possible)
deepstrasz
deepstrasz
I meant, if you just need the visual stuff that you will after add code to.
But seems more complex than that.
GhostWolf
GhostWolf
I don't need you or anyone else to write the actual code, no. It would be nice if I can only work on the logic and not bother with UI at all, because I highly dislike HTML/CSS, but getting just the general idea will suffice, probably.
GhostWolf
GhostWolf
But I'll admit I am not sure what you mean when you write visuals.
deepstrasz
deepstrasz
The graphical part, like images and text.
GhostWolf
GhostWolf
It includes also where things are on the web page. Do you open the textures in a separate window like Magos? can you minimize/maximize lists of things with one of those + buttons? Anything the user interacts with.
deepstrasz
deepstrasz
Yeah... darn. I think here is where MindWorX could have helped you proper.

The person I was thinking of doesn't know web coding, PHP whatnot.

Sorry for now.
GhostWolf
GhostWolf
Like I said, just getting the general idea will probably suffice. You can make a sketch in MS Paint for all I care, if you have in your head a general idea how it should look and work.
deepstrasz
deepstrasz
Well, if it's that easy, why do you need someone else to do it?
GhostWolf
GhostWolf
It's not about how technically hard it is. I don't have the imagination/creative thinking/whatever you want to call it. For reference look at anything with some visual presentation that I ever made. My interfaces can be called "programmer interfaces" at best. They are bad. I wish they weren't because then I could actually finish making the games I started, but it is what it is.
deepstrasz
deepstrasz
Couldn't you just copy/get inspiration from Magos'/Retera's?
GhostWolf
GhostWolf
Case in point, this is the level of UI I can make https://imgur.com/a/J2tfR0S again nothing to do with the technical side, just knowing what the result should be, and that's without even thinking yet about complex data like animations.
deepstrasz
deepstrasz
Right but what if you'd emulate Magos'/Retera's windows and whatnot with your fields and stuff you'd want to add?

If it's about how the text looks, you could use something like this:
https://cooltext.com/
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