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Hero Contest #7 - Entry Thread

Level 48
Joined
Jul 29, 2008
Messages
9,838

Since it looks like [b]Racial/Altar Hero[/b] and [b]Solo (In-Game Resources)[/b] won the day, this is the proposed contest thread set-up:

~~~

[CENTER][img]http://www.hiveworkshop.com/gfx/arenabanners/the%20hive%20workshop.png[/img]

[img]http://www.hiveworkshop.com/gfx/arenabanners/hero.png[/img]
[img]http://www.hiveworkshop.com/gfx/arenabanners/contest.png[/img][img]http://www.hiveworkshop.com/gfx/arenabanners/number.png[/img][img]http://www.hiveworkshop.com/gfx/arenabanners/7.png[/img]

[B][COLOR="#d0f680"]

[size=5]FACTION ALTAR Series[/size]

You may remember THW's successful series of Hero Contests... This time around though, we're going back to basics and bringing it home to good ol' Warcraft. A familiar favorite with a twist; the guidelines for this contest are unique! With good planning & execution, the end result will be worthy of taking a spot in the Faction Altars!

You may choose to create a hero for any of the primary Factions (i.e. Alliance, Horde, Scourge, and Sentinels). You are to create the fifth hero for that race, including skills fitting of that hero and that race. You will need to consider how that hero balances with the other heroes in the race and how it impacts the metagame of melee as a whole. It might sound scary, but with solid work and design you can pull through with a winner!

[/COLOR][/B][/CENTER]

[img]http://www.hiveworkshop.com/gfx/arenabanners/contest%20rules%20and%20conditions.png[/img]

[b]Contest Rules:[/b][list]
[*]Everybody is allowed and encouraged to enter, as long as they follow the rules.
[*]One entry per person.
[*]No submission may violate the Hiveworkshop Rules and Spells Rules.
[*]Any submission must follow a Work In Progress (WiP), before it is published and labelled as the final piece.
[/list]

_______________________________________________

[b]Hero Requirements:[/b][list]
[*]The hero must have only 4 spells, no innate abilities [size=1](the only exception would be a female Night Elf hero, with Hide, as this is an existing exception)[/size]
[*]The hero must have a distinct Theme. This Theme is an important part of hero design, and the spells & aesthetics must fit into its Theme. There is no defined Theme for the contest, but you must create your own Theme that would fit into your chosen Faction.
[*]The hero must have a distinct Role. This Role is an important part of the hero design, and the spells & gameplay style must fit into its Role. There is no defined Role for heroes in this contest, but you must create your own Role that would fit into your chosen Faction.
[*]The hero should be balanced qualitatively and quantitatively as if it were a standard hero in standard/ladder WC3 melee games.
[*]Your hero must be a hero for one of the four melee factions' altars. (Human, Orc, Undead, Night Elf)
[*]Your hero must have one "Ultimate" and three "Level-able Skills" (with 3 levels each).
[*]Your hero must be designed with a max level of 10 in mind.
[*]At least two of the hero's skills must be trigger enhanced, but you may trigger more than two of them.
[*]You are not allowed to make purely cinematic spells. This means you cannot pause the hero, use cinematic mode for any spell, or anything of the sort.
[*]You are not allowed to use the spellbook ability as any of your spells. Heroes have 3 normal abilities and 1 ultimate no matter what, no bypassing it.
[/list]
_______________________________________________

[b]Specific Requirements:[/b]

[b]Programming Rules:[/b][list]
[*]You can use any type of coding method you'd like (JASS / GUI / vJass) in designing your spells. (Specify in the entry topic)
[*]All spells for the hero must be created specifically for this contest, there will be no previously-made spells allowed.
[*][u]You may use any script or system from a Wc3 Modding-Site's database for your map. This means if you want to use a system you, yourself, have made, it will have to be approved and in the database before the contest's beginning.[/u]
[*]You are allowed to import and use a dummy unit model with a single bone and the 'origin' attachment. This can be useful for some projectile spells and therefore it is allowed. (Pitch dummies with 180 degree vertical rotation are allowed as well)
[/list]

[b]Submission Rules:[/b][list]
[*]When the hero is complete, submit it to the Pastebin with the prefix [HERO7] and send me a private message with a link to the submission thread.
[*]All submitted entries must use (4)TurtleRock.w3x as the test map. (Modified as necessary, but not with any drastic changes)
[*]The map you submit your hero in should be set up as a melee map so the hero can be tested in a standard melee game; that means no cinematics or other extraneous additions, aside from:
[list]
[*]Your custom Hero, it's custom spells (and any triggering/OE-work necessary to accomplish them), etc (your submission, essentially).
[*]Triggers which should be provided to allow a single player to test the hero individually with ease and without having to build an altar and gain experience.
[*]All submitted entries must have a filename in the format:
THW.HC7.<MyHeroName>.w3x
Example: THW.HC7.Paladin.w3x
[*]All submitted entries must have an in-game map name in the format:
THW.HC7.<MyHeroName>
Example: THW.HC7.Paladin
[/list]
[*]Submitted maps may be no larger than 750kb.
[/list]

_______________________________________________

[img]http://www.hiveworkshop.com/gfx/arenabanners/contest%20judging%20and%20voting.png[/img]

[b]Judging Criteria:[/b][list]
[*]If more than 3 contestants enter, the contest will enter into a public poll, which DEPENDS:
[*][[IF Multi-Vote Poll Method]]
[*]In the poll, users can distribute two points among the contestants. A person can put 1 point towards two different contestants or put 2 points towards any one contestant; it is the user's choice.
[*][s]The contestants with the highest points after the public voting stage (Up to 5, depending on how many entries) will move on to be judged based on code and overall hero design by a team of judges[/s]
[*]
[*][[IF Schulze Method]]
[*]In the poll, users will have to rank the heroes from best to worst, ignoring any of the entries that they want to.
[*]Clear instructions on how to vote will be posted the day the poll opens.
[*][s]The teams with the highest ranks (Up to 5 teams, depending on how many entries) will move on to be judged based on code and overall hero design by a team of judges.[/s]

[*][u]All points earned in each section of judging will be scaled to 1000 points and then weighted equally in the final tallying of points.[/u]
[*]Judges will grade the [s]final (up to) 5[/s] heroes, giving weight to the following:
[/LIST]

[b]Design Criteria[/b]
[table]Theme:[c]How well the skills, aesthetics & design fit together in a thematic manner such that they feel like they belong on the given hero (i.e. frost mage with frost spells, warrior with martial abilities, etc). Well-fitting & polished aesthetics which complement a cohesive Theme will be graded well; poorly-considered or lacking Thematic elements will result in a poor score.[c]10[r]
Role:[c]How well the skills of the hero work together to achieve the tactical synergy & gameplay style the hero has (i.e. ranged assault, tank, support caster, etc). Comprehensive, well-though-out Roles which complement a cohesive Faction will be graded well; ill-considered, insufficient or over-compensating Roles will lose points.[c]10[r]
Balance:[c]Includes how well the hero's Theme, & Role fit into the melee environment in terms of balance, theme, style, complicatedness, and so forth. Overpowered or Underpowered Heroes will result in a poor score; properly balanced elements will mean a good score.[c]10[r]
Creativity:[c]How original the design of the hero is in terms of creative ideas, clever implementations, or new concepts. Innovation and creativity will be rewarded; re-use of existing elements & poor originality will result in a poor score.[c]10[r]
Awesomeness:[c]The most subjective of all grading criteria. This attempts to quantify exactly how awesome a Hero's overall design feels. This is the "subjective elbow room" for people to talk about how "cool" or "nifty" or "rad" the Hero is.[c]5[r]
[c][RIGHT][B]Total points:[/B][/RIGHT][c][B]45[/B]
[/table]

[b]Coding Criteria[/b][list]
[*][340] Points Total
[*]===
[*][80] Per Spell:
[*][10] Reusability
[*][10] Cleanness
[*][20] Efficiency
[*][20] Robustness
[*][20] Quality

[*][20] Per Map:
[*][20] Code Reuse
[/list]

[img]http://www.hiveworkshop.com/gfx/arenabanners/judges.png[/img]
[quote]If you would like to judge the contest simply make a post in this thread stating so.
You need to be a user who is knowledgeable in the process of
designing, creating & implementing custom content; and who is known to judge objectively.[/quote]
[list]
[*]Username 1
[*]Username 2
[/list]

[list]
[*][B]75 %[/B] of the winner shall be determined by the contest's appointed judge(s).
[*][B]25 %[/B] of the winner shall be determined by the results of a public poll.
[/list]

[img]http://www.hiveworkshop.com/gfx/arenabanners/contest%20dates%20and%20deadline.png[/img]

[img]http://www.hiveworkshop.com/gfx/arenabanners/prizes.png[/img]

[table]
[table]
[COLOR="Yellow"][size=5]1st[/size][/color][c]
50 reputation points & Your Entry on the award icon.[r]
[COLOR="Silver"][size=5]2nd[/size][/color][c]
35 reputation points & an award.[r]
[COLOR="Sienna"][size=5]3rd[/size][/color][c]
25 reputation points & an award.[r]
[color=white]Finished Entry[/color][c]
5 rep
[/table]
[c]
[table]
[color=white][size=3]:BEGINS:[/size][/color][c]
[color=white][size=3]:ENDS:[/size][/color][r]
DAY[c]
DAY[R]
[size=5][B][color=limegreen]MONTH
DATE[/color][/B][/size][c]
[size=5][B][color=red]MONTH
DATE[/color][/B][/size][R]
2014[c]
2014[r]
[c]11:59:59 [URL="http://wwp.greenwichmeantime.com/"]GMT[/URL][r]
You have 7 weeks, 49 days, or 1176
hours to complete your submission.

[/table]
[/table]







Since it looks like Racial/Altar Hero and Solo (In-Game Resources) won the day, this is the proposed contest thread set-up:

~~~

the%20hive%20workshop.png


hero.png

contest.png
number.png
7.png




FACTION ALTAR Series

You may remember THW's successful series of Hero Contests... This time around though, we're going back to basics and bringing it home to good ol' Warcraft. A familiar favorite with a twist; the guidelines for this contest are unique! With good planning & execution, the end result will be worthy of taking a spot in the Faction Altars!

You may choose to create a hero for any of the primary Factions (i.e. Alliance, Horde, Scourge, and Sentinels). You are to create the fifth hero for that race, including skills fitting of that hero and that race. You will need to consider how that hero balances with the other heroes in the race and how it impacts the metagame of melee as a whole. It might sound scary, but with solid work and design you can pull through with a winner!


contest%20rules%20and%20conditions.png


Contest Rules:
  • Everybody is allowed and encouraged to enter, as long as they follow the rules.
  • One entry per person.
  • No submission may violate the Hiveworkshop Rules and Spells Rules.
  • Any submission must follow a Work In Progress (WiP), before it is published and labelled as the final piece.

_______________________________________________

Hero Requirements:
  • The hero must have only 4 spells, no innate abilities (the only exception would be a female Night Elf hero, with Hide, as this is an existing exception)
  • The hero must have a distinct Theme. This Theme is an important part of hero design, and the spells & aesthetics must fit into its Theme. There is no defined Theme for the contest, but you must create your own Theme that would fit into your chosen Faction.
  • The hero must have a distinct Role. This Role is an important part of the hero design, and the spells & gameplay style must fit into its Role. There is no defined Role for heroes in this contest, but you must create your own Role that would fit into your chosen Faction.
  • The hero should be balanced qualitatively and quantitatively as if it were a standard hero in standard/ladder WC3 melee games.
  • Your hero must be a hero for one of the four melee factions' altars. (Human, Orc, Undead, Night Elf)
  • Your hero must have one "Ultimate" and three "Level-able Skills" (with 3 levels each).
  • Your hero must be designed with a max level of 10 in mind.
  • At least two of the hero's skills must be trigger enhanced, but you may trigger more than two of them.
  • You are not allowed to make purely cinematic spells. This means you cannot pause the hero, use cinematic mode for any spell, or anything of the sort.
  • You are not allowed to use the spellbook ability as any of your spells. Heroes have 3 normal abilities and 1 ultimate no matter what, no bypassing it.
_______________________________________________

Specific Requirements:

Programming Rules:
  • You can use any type of coding method you'd like (JASS / GUI / vJass) in designing your spells. (Specify in the entry topic)
  • All spells for the hero must be created specifically for this contest, there will be no previously-made spells allowed.
  • You may use any script or system from a Wc3 Modding-Site's database for your map. This means if you want to use a system you, yourself, have made, it will have to be approved and in the database before the contest's beginning.
  • You are allowed to import and use a dummy unit model with a single bone and the 'origin' attachment. This can be useful for some projectile spells and therefore it is allowed. (Pitch dummies with 180 degree vertical rotation are allowed as well)

Submission Rules:
  • When the hero is complete, submit it to the Pastebin with the prefix [HERO7] and send me a private message with a link to the submission thread.
  • All submitted entries must use (4)TurtleRock.w3x as the test map. (Modified as necessary, but not with any drastic changes)
  • The map you submit your hero in should be set up as a melee map so the hero can be tested in a standard melee game; that means no cinematics or other extraneous additions, aside from:
    • Your custom Hero, it's custom spells (and any triggering/OE-work necessary to accomplish them), etc (your submission, essentially).
    • Triggers which should be provided to allow a single player to test the hero individually with ease and without having to build an altar and gain experience.
    • All submitted entries must have a filename in the format:
      THW.HC7.<MyHeroName>.w3x
      Example: THW.HC7.Paladin.w3x
    • All submitted entries must have an in-game map name in the format:
      THW.HC7.<MyHeroName>
      Example: THW.HC7.Paladin
  • Submitted maps may be no larger than 750kb.

_______________________________________________

contest%20judging%20and%20voting.png


Judging Criteria:
  • If more than 3 contestants enter, the contest will enter into a public poll, which DEPENDS:
  • [[IF Multi-Vote Poll Method]]
  • In the poll, users can distribute two points among the contestants. A person can put 1 point towards two different contestants or put 2 points towards any one contestant; it is the user's choice.
  • The contestants with the highest points after the public voting stage (Up to 5, depending on how many entries) will move on to be judged based on code and overall hero design by a team of judges
  • [[IF Schulze Method]]
  • In the poll, users will have to rank the heroes from best to worst, ignoring any of the entries that they want to.
  • Clear instructions on how to vote will be posted the day the poll opens.
  • The teams with the highest ranks (Up to 5 teams, depending on how many entries) will move on to be judged based on code and overall hero design by a team of judges.
  • All points earned in each section of judging will be scaled to 1000 points and then weighted equally in the final tallying of points.
  • Judges will grade the final (up to) 5 heroes, giving weight to the following:

Design Criteria
Theme:How well the skills, aesthetics & design fit together in a thematic manner such that they feel like they belong on the given hero (i.e. frost mage with frost spells, warrior with martial abilities, etc). Well-fitting & polished aesthetics which complement a cohesive Theme will be graded well; poorly-considered or lacking Thematic elements will result in a poor score.10

Role:
How well the skills of the hero work together to achieve the tactical synergy & gameplay style the hero has (i.e. ranged assault, tank, support caster, etc). Comprehensive, well-though-out Roles which complement a cohesive Faction will be graded well; ill-considered, insufficient or over-compensating Roles will lose points.10

Balance:
Includes how well the hero's Theme, & Role fit into the melee environment in terms of balance, theme, style, complicatedness, and so forth. Overpowered or Underpowered Heroes will result in a poor score; properly balanced elements will mean a good score.10

Creativity:
How original the design of the hero is in terms of creative ideas, clever implementations, or new concepts. Innovation and creativity will be rewarded; re-use of existing elements & poor originality will result in a poor score.10

Awesomeness:
The most subjective of all grading criteria. This attempts to quantify exactly how awesome a Hero's overall design feels. This is the "subjective elbow room" for people to talk about how "cool" or "nifty" or "rad" the Hero is.5

Total points:
45

Coding Criteria
  • [340] Points Total
  • ===
  • [80] Per Spell:
  • [10] Reusability
  • [10] Cleanness
  • [20] Efficiency
  • [20] Robustness
  • [20] Quality
  • [20] Per Map:
  • [20] Code Reuse

judges.png

If you would like to judge the contest simply make a post in this thread stating so.
You need to be a user who is knowledgeable in the process of
designing, creating & implementing custom content; and who is known to judge objectively.
  • Username 1
  • Username 2

  • 75 % of the winner shall be determined by the contest's appointed judge(s).
  • 25 % of the winner shall be determined by the results of a public poll.

contest%20dates%20and%20deadline.png


prizes.png




1st

50 reputation points & Your Entry on the award icon.

2nd

35 reputation points & an award.

3rd

25 reputation points & an award.

Finished Entry

5 rep


:BEGINS:

:ENDS:

DAY

DAY

MONTH
DATE

MONTH
DATE

2014

2014

11:59:59 GMT

You have 7 weeks, 49 days, or 1176
hours to complete your submission.

Last edited:
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