- Joined
- May 18, 2018
- Messages
- 484
KEY MECHANICS & DESIGN
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Soul Essence
The infamous blade Frostmourne, was the mourneblade of the Lich King. It possessed the power to shatter and imprison the souls of its victims and could remake the living into mindless undead. In Arthas's hands the blade spilled the blood of kings, destroyed nations, and inflicted several permanent scars on the world. To represent the blade's terrible powers, Soul Essence is an abstract representation of the souls consumed and trapped by Frostmourne. Soul Essence is obtained through various means, such as Arthas's attacks and spells, and certain abilities or upgrades for units. It plays an essential part in the development of Arthas as a Hero and can also enhance his attacks and abilities. "Whomsoever takes up this blade shall wield power eternal. Just as the blade rends flesh, so must power scar the spirit" |
Arthas's Path
The best way to tell Arthas's story as the Lich King's champion is by reviewing his countless list of kills and atrocities, and the trail of destruction left in his wake. In game, Arthas has both a lower amount of starting attributes and a lower attribute gain per level. So instead, by using the Soul Essence he collects along the way, he can permanently boost himself and his abilities by spending on Arthas's Path talents. This talent menu takes the place of the usual hero skills menu and allows for a more interactive way of tracking the Death Knight's progress. Unlocking all the talents will be difficult due to the amount of souls you will have to harvest, but in return you will obtain unparalleled power waiting for you. "Your young prince will find only death in the cold north" |
The Lich King
The ultimate reward for completing the Arthas's Path comes in the form of obtaining the hero's ultimate form: his transformation into the Lich King itself. So, in this way, Arthas will obtain one last permanent bonus to his attributes and will replace his ultimate ability with a new one: Summon Sindragosa. The mighty wyrm will bring benefits when fighting alongside Arthas and adds additional support to your armies while active. "Return the blade. Complete the circle. Release me from this prison!" |
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Blight
The blight is usually portrayed as a side effect, just a consequence of the Scourge's presence on conquered lands. For me, the blight isn't just a side effect or consequence; but the representation of the relentless advance of the undead troops and the trail of desolation they leave wherever they go. Following this line of thinking, many of Arthas's troops will gain advantages when fighting over blight, in addition to having various abilities that allow to spread it. "It's as if the land around the granary is... dying" |
Cult of the Damned
Members of the Cult of the Damned are promised eternal life and complete equality beneath the iron fist of the Lich King. In exchange, they serve the temple and proffer their magic and their souls to the power of the Cult. Apostates are loyal servants of Arthas's cause and perform numerous tasks for the benefit of the Scourge. These tasks include summoning structures, gathering resources, harvesting souls, and defending the base by channeling auras onto the Scourge's main structures. "Greetings, great lord. Our master, Kel'Thuzad, told us that you would come" |
Merciless Siege
Arthas's Scourge heavily focuses on bringing siege and devastation upon their enemies. Siege options are vast thanks to their numerous creatures and long-range weapons that can take out enemy bases and lay waste upon enemy formations, all while receiving support from their spellcasters and heavy melee defensive units that can mitigate the enemy damage for them. "Bring up the meat wagons! We'll make our own entrance" |
STRENGTHS & WEAKNESSES
| Strengths | Weaknesses |
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UNITS
Tier 1
Apostate
Husk
Weaver
Basic worker. Can summon structures, harvest resources, and Restore. Can bind to a nearby Scourge hall to channel a defensive spell. Can learn Reap.
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| Grave Tether | Target a Blightstone Nexus, Sepulchral Halls or Glacial Keep to start channeling a defensive spell that increases the power of Grave Shroud. Grave Shroud is an aura that increases the movement speed of player units standing on blight, while enemy units standing on blight will take extra damage from Wailing Spires. |
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| Reap | Transforms a nearby corpse into Soul Essence. The amount of Soul Essence generated is equal to the original unit's food cost. |
Basic melee unit. Can learn Voracity, Unyielding Hunger and Pact of the Damned.
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| Voracity | Grants an attack speed boost and if the Husk dies while active it will release a putrid fume that inflicts nearby organic ground enemies with Rot, causing them to take bonus damage from other Husks. |
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| Unyielding Hunger | Grants a lifesteal effect on attacks. Bonus is greatly increased when under the effects of Voracity. |
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| Pact of the Damned | Every time this unit attacks it will have a chance to generate 1 Soul Essence. When a Husk dies, it will also generate Soul Essence to its owner. |
Vicious ranged creature, effective against air units. Can learn Silk Anchor and Corpse Webbing.
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| Silk Anchor | Throws a web that reduces an enemy air unit's movement speed for a few seconds and links it to the Weaver. Attacks from Weavers against webbed enemies will deal a percentage of the unit's current hit points as extra damage. If the webbed unit gets too far away from the Weaver, it will be bound to the ground. |
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| Corpse Webbing | Enemy air units that die while affected by Silk Anchor will be converted into Soul Essence. The amount of Soul Essence generated is equal to the original unit's food cost. |
Tier 2
Fallen warrior of the Silver Hand, effective at absorbing damage. Has Grim Aegis, which increases damage resistance based on nearby friendly melee units at the cost of movement speed. Can learn Undeath's Resolve.
Primary spellcaster. Can initially cast Preservation, which gives armor and heals friendly undead units. Can also learn Desecrate and Bone Garden.
Secondary spellcaster. Can initially cast Phantom Glide, which makes it immune to physical damage and allows to detect invisible units. Can also learn Haunt and False Echo.
Anti-spellcaster creature adept at disrupting enemy units with mana. Has Scour, which dispels buffs and destroys mana from enemy units. Also has Spell Immunity. Can learn Insight Curse.
Long-range siege weaponry. Exceptional damage versus buildings, but slow and vulnerable. Can learn Unhallowed Payload.
Melee construct made of corpses, effective against buildings and with a high hit point regeneration while on blight. Has Pestilent Barrage, which hurls a corpse at an enemy structure and reduces its armor. Can learn Mortuary Shield.
Flying undead fiery drake. Can learn Shadowflame.
Wretched
Unraveler
Apparition
Herald
Dread Hearse
Corpse Titan
Cinderwing
Fallen warrior of the Silver Hand, effective at absorbing damage. Has Grim Aegis, which increases damage resistance based on nearby friendly melee units at the cost of movement speed. Can learn Undeath's Resolve.
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| Grim Aegis | Activate to gain a percentage of damage reduction for each player's nearby Hero or ground melee unit. The unit itself also counts toward the calculation. While active, the unit will move slower. |
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| Undeath's Resolve | Increases maximum hit points and movement speed. |
Primary spellcaster. Can initially cast Preservation, which gives armor and heals friendly undead units. Can also learn Desecrate and Bone Garden.
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| Preservation | Increases a target friendly organic unit's armor and, if it is an undead unit, will restore some hit points per second. Boneguards will receive bonus damage instead of regeneration. |
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| Desecrate | Reduces the movement speed of a target enemy unit and, if it is a living unit, an area of blight will erupt from it when healed. |
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| Bone Garden | Summons an immovable ward that raises 1 Boneguard from a nearby corpse every few seconds. Boneguards are weak skeletons that cannot be healed, but gain a powerful buff when fighting over blight that increases their attack speed and gives them a critical damage chance. |
Secondary spellcaster. Can initially cast Phantom Glide, which makes it immune to physical damage and allows to detect invisible units. Can also learn Haunt and False Echo.
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| Phantom Glide | Turns the Apparition ethereal, gaining additional movement speed and making it immune to physical damage but unable to attack. It can cast spells, detect nearby invisible units and will take extra damage from Magic attacks and spells. |
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| Haunt | Removes all buffs from units in a target area and causes enemies to have a chance of missing their attacks. Deals damage to summoned units. |
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| False Echo | Creates an illusion of the target friendly organic unit that deals a percentage of the original unit's damage and takes extra damage. If an enemy unit destroys this illusion it will be disarmed for several seconds. |
Anti-spellcaster creature adept at disrupting enemy units with mana. Has Scour, which dispels buffs and destroys mana from enemy units. Also has Spell Immunity. Can learn Insight Curse.
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| Scour | Dispels positive buffs from enemy units, and negative buffs from friendly units. When cast on enemy non-Hero units will cause them to lose mana. Deals damage to summoned units. |
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| Insight Curse | Inflicts a curse on an enemy organic unit with mana, losing mana every time it try to cast a spell. If the unit's mana reaches 0, the curse will be removed and the unit will be silenced. |
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| Spell Immunity | Renders this unit immune to all spells. |
Long-range siege weaponry. Exceptional damage versus buildings, but slow and vulnerable. Can learn Unhallowed Payload.
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| Unhallowed Payload | Enemy units killed by this unit will generate Soul Essence and create an area of blight at their location. The amount of Soul Essence generated is equal to the original unit's food cost. Enemy structures destroyed by this unit will also generate some Soul Essence. |
Melee construct made of corpses, effective against buildings and with a high hit point regeneration while on blight. Has Pestilent Barrage, which hurls a corpse at an enemy structure and reduces its armor. Can learn Mortuary Shield.
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| Pestilent Barrage | Sacrifices some of the Corpse Titan's hit points to hurl a rotting corpse at a target structure or mechanical unit, dealing damage and reducing its armor for some seconds. Cannot be used if the Corpse Titan has not enough hit points left. |
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| Mortuary Shield | When this unit is over blight it gains additional hit point regeneration rate and damage resistance against the attacks from buildings and mechanical units. |
Flying undead fiery drake. Can learn Shadowflame.
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| Shadowflame | Increases attack range and gives a chance to ignore a portion of the armor of enemy air units. |
Tier 3
Powerful support lich. Has Life Reaper, which allows to attack multiple enemies at once, and Deadly Burst, which unleashes a healing plague nova upon reaching the limit of charges. Can learn Necrotic Mastery.
Flying assault wyrm. Effective at aerial sieges, but slow and vulnerable. Can learn the Glacial Tomb ability.
Harvester
Ghost Maw
Powerful support lich. Has Life Reaper, which allows to attack multiple enemies at once, and Deadly Burst, which unleashes a healing plague nova upon reaching the limit of charges. Can learn Necrotic Mastery.
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| Life Reaper | Allows the Harvester to attack several nearby enemies at once, gaining Deadly Burst charges for each enemy hit, but dealing a reduced amount of normal damage to each. |
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| Deadly Burst | Life Reaper attacks fill charges for this ability, up to a maximum. Upon reaching the limit, the charges reset and the Harvester unleashes a plague nova that heals nearby friendly undead units and creates a blight area at its location. |
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| Necrotic Mastery | Increases the attack rate of Harvesters and increases the amount of targets of Life Reaper. |
Flying assault wyrm. Effective at aerial sieges, but slow and vulnerable. Can learn the Glacial Tomb ability.
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| Glacial Tomb | Creates a small freezing zone at the point of impact with each attack for a few seconds. The freezing zone reduces land enemies' movement speed and causes buildings to take siege damage from Ghost Maws' attacks instead of magic damage. |
Arthas
Warrior Hero, exceptional on melee fights and leading undead armies. Can learn Dreadstrike, Eternal Agony, March of the Scourge, and Phantom Steed. Can upgrade his stats and abilities unlocking talents.
Arthas's Path is a talent menu exclusive for this Hero. It allows to both unlock and upgrade Arthas's abilities, as well as increase his stats by using the Soul Essence resource. This talent tree consists of two branches:
The final upgrade of Arthas's Path, Ascension, will transform Arthas into the Lich King itself. He will gain additional hit points and damage, as well as a new ultimate that will replace Phantom Steed.
Arthas Menethil
Arthas's Path
The Lich King
Warrior Hero, exceptional on melee fights and leading undead armies. Can learn Dreadstrike, Eternal Agony, March of the Scourge, and Phantom Steed. Can upgrade his stats and abilities unlocking talents.
Frostmourne's Hunger
Dreadstrike
Eternal Agony
March of the Scourge
Phantom Steed
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| Frostmourne's Hunger | Innate ability Arthas's basic attacks against enemy non-mechanical units will generate Soul Essence (extra Soul Essence against heroes). For every 1 Soul Essence currently stored, Arthas attacks and spells gain a critical chance and additional critical damage. |
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| Dreadstrike | A powerful melee strike that deals damage to a target enemy land unit and restores hit points to Arthas. Generates Soul Essence when used against enemy units (extra Soul Essence against Heroes). |
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| Spectral Assault | Increases Dreadstrike damage and the hit will reach an enemy unit near the target, dealing damage and restoring additional hit points to Arthas. Generates some Soul Essence. |
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| Decimate | Grants a chance to instantly kill the target enemy of Dreadstrike if Arthas's current hit points triples the target's. |
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| Eternal Agony | Channels necromantic energies over the target area over a few seconds, dealing damage per second to enemy units and creating a small zone of blight. |
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| Death Siphon | Increases Eternal Agony damage per second and Arthas will heal hit points per second for each enemy unit hit. |
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| Army of the Dead | When Eternal Agony is cast, one Boneguard will spawn next to each enemy land unit in the area, up to a limit of Boneguards per cast. Boneguards last a few seconds. |
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| March of the Scourge | An aura that gives nearby friendly units a chance to deal bonus damage. Undead units have an increased chance when fighting over blight. |
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| Spirit Grinder | Arthas's attacks will reduce the current cooldown of Dreadstrike and Eternal Agony. |
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| Apocalypse Now | Increases the bonus damage of March of the Scourge. When an enemy Hero is killed by an unit affected by this aura, all nearby allied units will gain maximum movement speed for a few seconds. |
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| Phantom Steed | Summons Arthas's undead horse, Invincible, to the battlefield. Invincible quickly makes its way towards Arthas, dealing damage to enemy land units it hits. When the horse reaches Arthas he will mount, dispelling negative buffs, and gain bonus hit points, extra movement speed and cannot be slowed for the duration. |
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| Unholy Iceshock | While Phantom Steed is active, Arthas will gain an enhanced attack every few seconds that deals spell damage to the target and nearby enemy units around it. |
Arthas's Path is a talent menu exclusive for this Hero. It allows to both unlock and upgrade Arthas's abilities, as well as increase his stats by using the Soul Essence resource. This talent tree consists of two branches:
- Lore talents: This is the main branch, located at the bottom of the window. It is a linear 10-level branch that follows Arthas's story from obtaining Frostmourne to becoming the Lich King, and each level gives him certain bonus stats.
- Ability talents: The Ability talents are the secondary branches that allow to, first, unlock his abilities and then upgrade them. Ability talents require a certain level of Lore talents first in order to be researched, indicated by the blue vertical lines.
The final upgrade of Arthas's Path, Ascension, will transform Arthas into the Lich King itself. He will gain additional hit points and damage, as well as a new ultimate that will replace Phantom Steed.
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| Summon Sindragosa | Summons the powerful wyrm Sindragosa to attack Arthas's enemies. Sindragosa has Unholy Iceshock, Spell Immunity, and Resistant Skin. |
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