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Tut #1

Level 20
Joined
Dec 18, 2010
Messages
222
So this is to teach you guys how to use my ProgressCircle model.

Tools:
1) Magos's Model Editor
2) MDLVIS
3) Warcraft 3 Viewer

First, find a texture you like, and for this I'll use the wc3viewer.
S1_zpsb8568a9e.png


Now, for the purpose of this tutorial, I'm going to use the Chain Lightning icon. So now, try and locate it in the wc3viewer.

S2_zpsb6eac6be.png

S3_zpsf6c71922.png


Since you have now found it, open up the ProgressCircle model with magos, and go to MPQ Editor, then find the path for the Chain Lightning texture.

S4_zpse73a0be5.png


Right click it and select 'Use as texture'
Now, hold CTRL and left-click on the 'lion-face' of the model. Then, go to the Material Manager under Windows>Material Manager and double-click your highlighted texture.

S5_zps9e631c63.png


Double click the material again in a new window that has just popped up and do the changes as in the pictures.
You should have something like this.

S6_zps5a9423f9.png


Now, save the model if prompted and open it up with MDLVIS.
Press F to enter textured mode and select the 4th geoset as shown:

S7_zpsb7720149.png


Note: Skip this section until the last step if the UV-Wrap is correct.
Now press F again to enter the wireframe mode and select the vertices shown:
Note: Selected vertices are in RED.

S8_zpsf59cb2cd.png


Now, press F2 and you should enter the UV-Wrap mode. Select the vertices shown:

S9_zps41933728.png


And click the 'Mirror from X' button on your top-right corner.
Next, press the Q button and move your vertices to the position as shown:

S10_zps82a0f31b.png


Now, press F2 again, select ALL the vertices in that geoset and press F2 again. Now, move them to the position shown below:

S11_zpsd250bb53.png


If you have followed ALL my steps thus far, you should get something like this:

S12_zpsb8b570c2.png


Good job! If you have any questions, please post it on my model's thread and I'll try to reply.
Last edited:
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