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This texture is actually more in line with my original idea, to be honest.
But at that time I was not sure that I would get a convincing metal, so I decided to make it burnished.
In addition, the old texture was too dark, which created problems on some maps, and made the perception of units less pleasant for me - not only because they sometimes looked like black silhouettes, but also because they came out more ... evil than I planned.
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