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Jazreth the Sorcerer
Rubellu Sidus

Jazreth the Sorcerer

One of the Three main classes of Diablo - Tribute. Check "Caption" for more information.
image_236192_3_1_3_5_8_6_6_10_1_265080.jpg
 
@Rubellu Sidus I'm not sure if this might come in handy, but I remember one model that looks at least darker than most other WC3 textures. I can't find the actual model, but I have it downloaded, I'll show a screenshot soon.
Nevermind, his head also has a chain coif so I guess it's either impossible or needs extreme wrapping to work.
Black-Captain.png
 
@Rubellu Sidus
Now I see it clearly. Very nice if I skin him with custom skin and he will have new face. Welll if... only if... it is released
 

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Diablo Tribute - Classes
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Rubellu Sidus
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Caption

Jazreth the Sorcerer
  • Vitality: 20
  • Might: 15
  • Magic: 25
Class Passive - Arcane Mastery: The abilities Chain Lightning, Cold Winds and Wild Fire are upgraded when they reach maximum Level.

Chain Lightning is upgraded to Forked Lightning.
Frozen Winds is upgraded to Artic Blast.
Wild Fire is upgraded to Molten Death.

Q - Chain Lightning: The Sorcerer attacks an enemy target with a lightning bolt, dealing 120/240/360/480 damage to it. The bolt, then, jumps to 3/4/5/6 nearby enemies, dealing 15% less damage per jump.

At Level 5 Chain Lightning is upgraded to Forked Lightning, which strikes up to 10 nearby enemies, dealing 600 damage to them.

  • Mana Cost: 50/100/150/200/300*
  • Cooldown: 3/5** seconds
* - Forked Lightning Mana Cost
** - Forked Lightning Cooldown

W - Frozen Winds: The Sorcerer strikes an enemy target with cold winds, dealing 150/300/450/600 damage to it and 75/135/195/255 to nearby enemies, slowing them down for 5 seconds.

Frozen Winds slows enemies by 50% of their Attack and Move Speeds.

At Level 5 Frozen Winds is upgraded to Artic Blast, which blasts a targeted area with artic winds, dealing 1000 damage and freezing enemies where they are for 5 seconds.

  • Mana Cost: 100/200/300/400/500*
  • Cooldown: 10/15* seconds
* - Artic Blast Mana Cost
** - Artic Blast Cooldown

E - Wild Fire: The Sorcerer drenches an enemy target with fire, dealing 250/500/750/1000/1250 damage over 5 seconds.

At Level 5 Wild Fire is upgraded to Molten Death, which calls down a might meteor from the skies that deals 250 damage upon impact. The meteor also scorches the impact area for 5 seconds, dealing 1250 over the duration.

  • Mana Cost: 125/250/375/500/650*
  • Cooldown: 15/20* seconds
* - Molten Death Mana Cost
** - Molten Death Cooldown

R - Mana Barrier: The Sorcerer generates a magical barrier around him that absorves 100% of the damage he might take, draining 10/9/8/7/6 Mana Points per Damage Point absorved.

  • Mana Cost: 50/75/100/125/150 per activation.
  • Cooldown: 5 seconds

STARTING ITEMS:

  • Short Staff
  • Mana Potions x 5
TRIVIA:
  • Jazreth was named after one of the canon protagonist of Diablo I (lore based on Diablo II and Diablo III);
  • Jazreth is a black man and have white hair, but there's no texture of a black man in WC3;
  • The model was based on the Sorcerer (Diablo I);
  • Wild Fire Upgrade - Molten Death - was named after an ability of Swords and Sandals Franchise;
  • Model made/edited 100% by me (Rubellu Sidus);
STORY:
Member of a Vizjerei Mage Clan from the desertic lands of Kehjistan, the Sorcerer Jazreth felt dark energies emerging from a holy place and travels to Tristram, but finds only a razed village.

Determinated to purge the evil energies from the Cathedral and unravel its knowledges, Jazreth ventures down the deepest levels of the Cathedral.

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