Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
in game their invisible, this color is just to help me tell the difference between the creature and the shapes, the shapes need to be as close to the mesh as possible, so projectiles don't ''die'' in open space out side the model, but dont travel inside it either.
blizzard colors these shapes blue, and the hit tests blue as well, which confuses me, so I do it differently then blizzard.
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