• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!
Prev
Next
Pwnica

Casting Bar Upper Hero (Working)

@Beckx Here my Brother got it working your Request :) if anyone intrested PM me for Example Map
  • Like
Reactions: deepstrasz
interesting idea!
I have a small Test Field map where i just try to archive simple things and changing simple values in the object editor to see what can I archive.. i feel sometimes we over complicate things xD
Im pretty sure you can remove the visible Ui

SimpleInfoPanelCargoDetail

So it looks better for beckx request it works because he uses his own ui
 
@Pwnica hello there man, thanks for mentioning me :)) i already knew about this little trick woth loading unloading units into unit as transport, but was seeking for some more flexible UI solution. Thanks anyways 👌
 
@Pwnica hello there man, thanks for mentioning me :)) i already knew about this little trick woth loading unloading units into unit as transport, but was seeking for some more flexible UI solution. Thanks anyways 👌
yeah but im not loading units into the unit... im just adding 2 hiden spells to my hero while he cast :=)
 

Media information

Media category
Gameplay Videos / Mod Trailers
Added by
Pwnica
Date added
View count
1,437
Comment count
5
Rating
5.00 star(s) 1 ratings
Back
Top