🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Just looking over your stuff, shape language seems to be your specialty. Most of your work looks "game ready" just by looks alone, fits in with the game style. Your golems look interesting and feel unique enough to be recognized in game. Just a question, are the golden bits under the shoulderguards and breastplate supposed to be clock wheels? If so, would consider findin different texture (little hard to tell what it is) or could paint you a custom one.
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