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Aftermath WIP 7.2
NightStalker

Aftermath WIP 7.2

Increased the FOV of the camera a bit.
Ahaha everyone keep saying the dust is stinky :D its just dust cloud from a city in a stormy planet. Just like Las Vegas, it gets dusty when not cared.

I will readjust everything, i need the feedback. I still have some more doodad placing as well, the left area is still empty and the right side feels abit dull
 
What's important is lightening. Every shape/form/doodad has to bee understood/recognized when looking at it.
 

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Terraining: Aftermath Progress
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NightStalker
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