- Joined
- Aug 4, 2012
- Messages
- 1,021
SPELL TEST
--Heroes
----Agility
Spell
Type:
Active
Selection:
Target
Target:
Enemy
Description:
Sticks to the enemy, and attacks it as fast as you can while the duration.
Active:
Sticks to the enemy, attack it with the rate of your current attack speed, while in the duration you are Invulnerable. Lasts 1.5/2/2.5/3 second
Energy: 90
Cooldown: 15 Second
Casting Range: 400 Range
Type:
Active
Selection:
Instant
Target:
Enemy
Description:
When actived, it'll automaticaly attack every unit nearby chainly. The destination is the last unit
Active:
Attack nearby enemy in 600 range from other to other enemy. Moving with 1000 speed. Max of 3/6/9/12 unit. You are invulnerable during the duration.
Energy: 150
Cooldown: 9 Second
Type:
Passive
Targetion:
Enemy
Description:
Every attack gives a poisonous or burning ability that slowing and damaging attacked enemy each second
Passive:
Each attack, enemy takes 1 % of your damage each second, 10% slow. Lasts for 2/3/4/5 second. Damage per second is stacking, but slow does not stack.
Type:
Active
Selection:
Instant
Targetion:
Enemy
Description:
Turn you into a soul that attacking enemy nearby each pulse
Active:
Ele turns into physical pulses, dealing your damage to enemy in 600 range each second. Lasts for 5/6/7 second. You are Invulnerable and invisible, meanwhile you are hidden in the game during the duration
Energy: 150
Cooldown: 60/45/30 Second
--Heroes
----Agility
Ele
|
Physical Ghost |
Statistic |
HP: 480 Mana: 320 |
Strength: 18 ( + 1 ) Agility: 20 ( + 2 ) Intelligence: 20 ( + 2 ) |
Damage: 42 Armor: 0 Range: 120 ( Melee ) Base Attack Speed: 1.8 Movement Speed: 320 |
Description |
What a world will say if there's no ghost?? It is lame Ele is a ghost that physicaly attack like normal human, while he is the first Jer'doba clan lord nominated by Jer'doba itself. Moving with solitude body that collide when touched. He can be invulnerable for some times. Several attack an enemy, sticks on it, then attacks it, just like a parasite. Chain attack his enemies with high speed. The stacking physical wound just like poison sticks on the enemy that burn it. And he can turn into a physical pulses that attacking all enemies nearby |
Spell
Several Attack
Chain Attack
Physical Strike
Physical Pulse

Type:
Active
Selection:
Target
Target:
Enemy
Description:
Sticks to the enemy, and attacks it as fast as you can while the duration.
Active:
Sticks to the enemy, attack it with the rate of your current attack speed, while in the duration you are Invulnerable. Lasts 1.5/2/2.5/3 second
Energy: 90
Cooldown: 15 Second
Casting Range: 400 Range

Type:
Active
Selection:
Instant
Target:
Enemy
Description:
When actived, it'll automaticaly attack every unit nearby chainly. The destination is the last unit
Active:
Attack nearby enemy in 600 range from other to other enemy. Moving with 1000 speed. Max of 3/6/9/12 unit. You are invulnerable during the duration.
Energy: 150
Cooldown: 9 Second

Type:
Passive
Targetion:
Enemy
Description:
Every attack gives a poisonous or burning ability that slowing and damaging attacked enemy each second
Passive:
Each attack, enemy takes 1 % of your damage each second, 10% slow. Lasts for 2/3/4/5 second. Damage per second is stacking, but slow does not stack.

Type:
Active
Selection:
Instant
Targetion:
Enemy
Description:
Turn you into a soul that attacking enemy nearby each pulse
Active:
Ele turns into physical pulses, dealing your damage to enemy in 600 range each second. Lasts for 5/6/7 second. You are Invulnerable and invisible, meanwhile you are hidden in the game during the duration
Energy: 150
Cooldown: 60/45/30 Second
Attachments
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