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i opened an .mdx model in mdlvis,
tried to rotate its arm,
and i notice the vertices connecting the arm to the body moves just slighty,
and as you rotate the arm 360 degrees, those vertices seems to be closing (i mean those vertices moves closely to each other until they hit each other)..
Your first choice before is Tokyo U right? Well, I heard that the Entrance Exam there is brutal so its nice that you found another school where you can study the same thing. Just don't strain yourself too much.
I'm sometimes so happy that the Entrance Exams here are so freaking easy.
And they seem to multiply the more I work one a map. There was one map I had where AI dummies reject AddAbility. Even if I manage workarounds, time will come when workarounds are impossible. </3
Why is it when i make the projectile art of a unit lightinig attack(the projectile missile of thunder lizard if im not mistaken), so i can make it attack with a chain lightning effect(like razor of dota), no lightning appears???
Is there something that i have to do with that unit's property???
another i tried to make ursa warrior's fury swipes skill, i used the skill of firelord, the incinerate if im not mistaken.. but it seems not to work because i put 100damage for every attack but it doesnt add up to the next damage... am i missing something???
is there an event llike "when a unit auto-casts..."for skills like searing arrows, frost arrows...
so the trigger will always do the actions as long as the skill is in auto-cast mode..
another, is there a way that i can manipulate the damages of those skills,like the damage is based on the strength of the hero, im planning to do skills like that of obsidian destroyer in dota, his first skill if im not mistaken..
thanks..
You're welcome!
Late replies are perfectly fine. I don't even care if you don't reply, but replies make me feel like I made someone happy, and that makes me happy.
pls help, i made the village rock unwalkble by this trigger line, //! external PathMapper Vrck 2 1
but i cant make it walkable again..
whenever i open a map with village rock tile, it immediately deletes all units standing in a cell with village rock!! pls i need help...
In your map the GUI AI system, how do you put the raw codes of a hero and the ability?
example: Custom Hero --> Human ---> Uchiha Sasuke
is my raw code correct? "Huch"
And the ability too
example: Human ---> Katon Gokakyou
"Hkat" is my raw code correct?
Hello. I'm a newbie here. I have a problem importing your [GUI] AOS AI System v1.1 . You said to set the array size of vairables to 12. How will I do that? I tried importing it to my map but it doesn't seem to work. The heroes just stand doing nothing. Thank you.
pano i-set yung base damage ng isang created unit??
Halimbawa..gagawa ako ng isang unit by trigger..tapos ise-set ko yung base damage nun sa 500..pano po yun??
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I guess I'll have to keep on looking for good comrades elsewhere.