🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
A model I generated with Kaedim using this AI generated art from Midjourney as the input https://cdn.discordapp.com/attachments/1042486286377812008/1169283745900134430/kitsunetailsprower_final_fantasy_d48ce338-b9b1-47f4-ab94-1928e7a1d628.webp?ex=6554d759&is=65426259&hm=0da432f29c4db43f23c347dfc70f23694d45b6850974ea6a9fc4ce0dc457d3e0&
Boots are from the WoW model viewer. Credit: Blizzard Entertainment.
For some reason his original hair wouldn't export so I had to import Cloud's hair from SSBU. Credit: Nintendo/Square Enix.
Credits for the animations and skeleton go to Kitabatake.
Note that I'm not very good at texturing so the textures are rather simple.
I really like how this model turned out ( :
update 11-5-23: Slightly reduced file size and improved portrait model.
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