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House of the Dead

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
House of the Dead
193770-albums4562-picture44677.jpg
You are a USMC Marine sent in to neutralize the threat within the building. You have six minutes before the virus escapes. Defeat the Unholy Summoner and stop the apocalypse.
The USMC is getting testy at Muug'Lathal. He has finally begun the apocalypse. Muug'Lathal is not working alone, however. He has the aid of both Xarz and Zrax, masters of commanding. Break through the zombie defenses as a squad and neutralize the threat.
I would like to thank Ampharos_222 for creating the Marrowmancer model. I also want to thank ap0calypse for the constructive criticism, although I didn't follow it at first.

Sorry, but the pictures are a bit blurry. I used my phone to take photos.

The entire map
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A small group of your enemies
193770-albums4562-picture44673.jpg

Final Boss's Location
193770-albums4562-picture44674.jpg

The Soldiers
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Red is the Captain. High intellegence, but lower agility and strength.
Blue and Teal are both flamethrowers.
Purple and Yellow are medics. You need atleast one of these people if you want to survive.
Orange, Green, and Pink are just plain machien gunners. You need one of these if you have a friend that likes those colors.
Grey is Project Xavier. He is a military subject that is good in all stats.

The best character is up to your gameplay!


Keywords:
Zombie, House, Dead, Zombie House, Dead House
Contents

House of the Dead (Map)

Reviews
20:37, 1st Aug 2010 ap0calypse: Rejected
Level 6
Joined
Jul 13, 2010
Messages
101
There, I forgot to put it in. I noticed it after I first posted it then changed it.
Wait... Preview imge? Like instead of the map view? Can you help me do that? I was thinking a maybe 4 story house type thing viewed from the front with zombies in the windows and around it. Help please!
 
Last edited:
There, I forgot to put it in. I noticed it after I first posted it then changed it.
Wait... Preview imge? Like instead of the map view? Can you help me do that? I was thinking a maybe 4 story house type thing viewed from the front with zombies in the windows and around it. Help please!
Change the size of the image you want to use to either 256x256 or 128x128, then save it as .tga and import it in the editor. then change its path to "war3mapPreview.tga" and that's it. Use gimp to do that, it's a free software.

Also look at this description tutorial.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
...

1/5... thats better than 0/5 :D
Quit trying to cheer yourself up, there is no 0/5 :D

To add screenshots: press Print Screen (often abbreviated to Pr Sc or Prt Scrn) in-game.
Then go to the folder Warcraft III/Screenshots and turn all those files into reasonable-sized .jpg files.
Go to imageshack and upload the files (note: in imageshack, you must press "See full image" or something, otherwise it's just messed up).

Then do this:

[hidden="Screenshots:"]
[img]Name of the url[/img]
[imgAnother url[/img]
etc...
[/hidden]


Example:

134103-albums2351-picture18748.jpg


You can also make it look slightly better:


Diamond, by Greg Martin

134103-albums2351-picture18748.jpg


Emptiness, an invisible image




Just... go figure out a style that fits you yourself.
Always follow these rules:
  1. Don't make a wall of text.
  2. Don't abuse color codes (you abused them).
  3. IF you use color codes, make it a readable, soft color (not flashy blue/green/red/pink/...).
  4. Use BB-codes

There are more, but this should suffice.



Ohh, by the way: rejected.
 
Level 6
Joined
Jul 13, 2010
Messages
101
There! After many attempts, I just made the description all colorful! I tested the map alone, and the recommended for marines is best. Zombies, suggestion: Don't send out your hero to fight; the marines will win. LEAVE LIGHT BLUE UNUSED COLOR! USE RED-GRAY THEN DARKGREEN-BROWN!!!!
@ap0calypse,
Thanks, I'll try. I'm new to using BB code, so I'll try my best!
 
Level 6
Joined
Jul 13, 2010
Messages
101
Aaaagh!!! I'm getting sick of this! First there wasn't enough color, now there's too much? You guys are irritating me!!!!!!!!!
@ap0calypse,
It's not abusing the color codes if I colored words to show what color they belongs to! Example: Xavier belongs to gray so I did Xavier. What is wrong with that?!?!
Besides, why are you deciding to reject my map off of a description?
For all you know, it could be good, but just because the colors are "bright" and "flashy" and "abused" the map will not work and will cause errors, according to the page!
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
You used about 4-5 colors in 1 sentence, that's being abusive.
You don't need new colors for every word, or every 'group they belong to', that's not how it works.
I'm only trying to help here, one day you'll understand, but apprantly it's still too early for you.

Let's talk about the map then, shall we?

Terrain: Blizzard cliffs for walls, only one tileset, no doodads (only explosive barrels), nothing to smoothen it up (such as a fog).
Triggers: Horrible (unit dies -> win/lose, I don't consider that map-worthy).
Objects: basically all the same, with some minor changes.

Misc: There really isn't much to say about the map, as there is nearly nothing to do... yet you still managed to not import a DISBTN (the reason why a flashy green icon will appear when the actual icon is disabled).

This is a quick, fair sketch of your map.
 
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