🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece!🔗 Click here to enter!
- SD compatible ported directly from Heroes of the Storm game files by me.
- Diffuse, specular, and normal textures merged into one for highest SD quality. Emissive added as additive layer.
- Teamcolor added
- Optimized
- Cape removed due to skin weight conversion not being compatible with MDX800 SD format.
- Added portrait camera
The following tools were used to complete this project and special thanks go to the creators.
https://github.com/SC2Mapster/m3addon
https://github.com/tw1lac/mdl-exporter/tree/3.4
https://www.hiveworkshop.com/pastebin/99d3d91c1f066b1b837f95a5162d722b.29910
It is a really good model and has many uses. But in my opinion the lack of "Death" animation is a drawback. If you could create one, that would be nice. Good ported anyway.
It is a really good model and has many uses. But in my opinion the lack of "Death" animation is a drawback. If you could create one, that would be nice. Good ported anyway.
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