i have 1 idea... nerf the skills and make to u can buy upgrade skills
Magician
fireball from (2.5 spell power)..--> 1.75 spell power --> upgrade 2.5x
frost cage from 20 sec ---> 10sec + 0.10 spell power every sec --> 15sec + 0.20 spell power every sec
magic missile from 5 missile 0.7 sp ---> 3 + 0.5 sp --->Up 6 + 0.6 sp
despell from 0 cd ----> 10 cd --> Up 5 cd
Water globes from 4x sp ---> 2globes + 1.5x sp every globe --> Up 4 globes +
1.25x sp every globe
Fire shield from 60 sec cd and 0.15x sp --> 60 sec 0.10x sp ---> Up 45sec 0.20x sp
Meteor strike from 2x sp from hit by meteor and 2.5x sp --> 1.75x sp + 1 sec stun if take hit from meteor and 1.5x sp ---> Up 2.5x + 1.5 sec stun if take hit from meteor and 2x sp
Cleric
Soul strike from 3x sp ---> 2x sp ---> Up 3x sp
Heal from 5x sp ---> 2x sp ----> 4x sp
Crippling Curse from 7x ----> 0.30x sp every sec ----> Up 0.50x sp every sec
Ressurection from 0 cd ----> 60 sec cd ----> Up 30 sec cd
Symbol of fury from duraction 45sec + 15% As ---> 30sec dur + 10% As + 10%SH ----> Up 30 sec dur 20% As + 20% SH
Burst of light from 7x -----> 4x sp ---> Up 7x sp
Confidence from 15% Resists and 3% evasion ---> 10% resists + 0.5 hp/s (evasion remove) ----> 15% resists 0.75 hp/s
Ranger
Flaming Arrow from 2x Ap and 1ap ----> 1x Ap and 0.1x ap every sec --->Up 2x ap and 0.2x ap every sec
Claw strike from 10 sec cd and 2x pap ----> 10 sec and 1x ap ---->Up 5 sec and 2x ap
Ensnare from 10 sec dur---> 5 sec + 10% bonus ap to ensnare target ----> Up 10 sec + 15% bonus ap to ensnare target
Remedy from 7x sp ----> 3x sp ---> Up 6x sp
Felines reflexes from 150% as and ms 50% and 50% sh ---> 50% as 25% ms and sh ---> Up 100% as and 40% ms and sh
Barded arrow from 4x ap ---> 2x ap ----> Up 4x ap
Thief
Stealth from double damage from behind ---> 75% bonus damage from behind ---> Up 125% bonus damage from behind
Backstab from 0.7x ap and dd from stealth ----> 0.6x ap + 50% from stealth----> Up 0.9x ap + 100% from stealth
Steal from 60 cd and low change item ----> 60 sec and 15% change for item---> Up 45 sec and 30% change for item
Embrittling Acid from 0.33x lvl reduse armor ---> 0.2x ap reduse armor --->Up 0.4x ap reduse armor
Dazing Trap from 20 sec ----> 15 sec and 1h hit 25% bonus damage --->Up 20 sec and 1h hit 50% bonus damage
Blurred Motions from 30% reduse threat ---> 20% + gain 10 ap for 5 sec ---> 30% reduse threat gain 20 ap for 5 sec
Sweeping Blades from 90 sec cd ----> 90 cd and every hit take half threat --->Up 60 cd and every hit take half threat
Square
Taunt from 4 sec dur ---> 3 sec and gain 5 armor -----> Up 5 sec and gain 10 armor
Hateful Strike from 1.5x ap 1 sec stun ---> 1x ap + 0.75 stun --->Up 2x ap and 1 sec stun
Gaping Wounds from 0.5x ap ---> 0.25x ap every sec ----> Up 0.5x ap every sec
Shield Slam from 2x str ---> 2x sp ---> Up 4x sp
Heroric Presence from 20% threat ---> 15% threat + 0.1x sp reflect dmg and -10 armor ---> 25% threat +0.2x sp reflect dmg and -10 armor
Revenge from 5x ap ---> 3x ap ---> Up 5x ap
Parry from 10% block change ---> 5% block change + 5% increase threat every block --->Up 10% block change + 10% increase threat
thats is my idea u like my idea but some things its impossible