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Unit Invisibility WITHOUT Transparency Effects

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Level 20
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Jul 14, 2011
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3,213
I'm not sure if it may leak... but you can set the alpha of the unit to 0% and with GetLocalPlayer() set the alpha to 100%, only for that player... Like Mortred's evasion.
 
Level 8
Joined
Sep 23, 2007
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Oh, so only the owner could see the unit while other players can't see at all ?
Did you find the solution ?
If not, I could create one for you (not the fullscreen but this hide thingy).

Now I have a new problem. I'm using the "Ghost" ability to make my unit invisible, but if theres invisible unit with this ability close enough you can see it. How can I fix this?

EDIT:: Nevermind, I found my solution. Thanks for offering help though =)
 
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