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Turning Structures

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Deleted member 219079

D

Deleted member 219079

So structures can't turn to the attacked object, I have to replace the structure with an unit with propulsion window set to 0. Then I need a building without a model to set the grid-like pathing.

Is there easier/better way? Now the attacker unit with movement speed has mobility abilities showing on top of the object spam.

I'm making a tower defense where towers could be e.g. archers so they have to be able to turn.
 
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