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The Elder Scrolls IV: Oblivion

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Ah Oblivion... you find ways to suck away my time even more than any MMO.

Bethesda once again pleases us with yet another installment in the Elder Scrolls series. If you liked Morrowind, Oblivion will leave you in awe and yearning for more.

Oblivion throws you into the role of a character you created yourself. You find yourself in Cryodiil as a prisoner. The game starts off with three guards, guarding the Emperor Uriel Septim (Voiced by Patrick Stewart A.K.A. Captain Picard.)

After a secret passage, you must follow the Emperor and his guards through an ancient passage. I will not explain the events in these passages as it would be a large spoiler.

After the ancient passages, you still have to go through the sewers, which can be cleared in less than 5 minutes.

After that, you're free. Free to do whatever you want. Don't want to go on the Main Quest just yet? Go ahead. Want to become a professional Assassin? Sure. Want to be a Robin Hood like figure? Knock yourself out. Want to be a vampire? Go crazy. The range of Freedom in Oblivion rivals, if not outdoes GTA's freedom. There is practically NOTHING you can't do in this game. And if you have it for the PC, a few mods can always spice it up. (I myself am currently using a mod that gives Frostmourne as a weapon. :p )

But even then, it's not PC only. 360 and PS3 owners can have the game too, though they be unable to use mods.

The graphics for this game are excellently done. The landcaping is beautiful and makes you actually feel like you are where it says you are.

The amount of quests is also awe-inspiring, aside from the Main quest and Guild quests. There are plenty of side-quests to keep you busy. From clearing out a cave of Goblins to putting a corrupt officer behind bars. You will find time flying by while playing this game.

The music and sounds for this game are also nicely done. The voice acting could use a little touching up. Not that the voices weren't well done, they actually did pretty good. I would've just liked to see a bit more variety in the voices, instead of hearing the exact same voice for different people.

The AI is brilliant yet stupid at the same time. The AI will follow certain schedules (Example: An elf's AI will actually go to bed at night, eat at a certain time, visit certain places at certain times etc.) They will also follow precedures to protect themselves. So, how are they stupid? They're incredibly easy to fool. I've shot someone with a bow in plain sight of the guards, yet instead of trying to arrest me, they killed the victim.

As for the spells? They do what you'd think, summon minions, kill people. And some unusual ones. Like Frenzy. Cast it on someone, and everyone in a certain range of the target will go into a rage, and attack anyone in sight, perfect for turning a horde of enemies against each other, or a good stress reliever.

So, what's the con of this game? No Multiplayer. But, this con really only applies to Multiplayer fanatics. If you don't mind a single player RPG, this won't really be a con.

Even after you complete the main story line, you've probably only completed about 3% of the game. You've still got all the dungeons, guilds, quests, everything really. You'll spend hundreds if not thousands of hours playing this game. And even if you do complete everything, you can always start up a new character and do it all over again in different ways.

If you can't have it for PC. Get it for 360 or PS3, if you have either of those. For any die-hard RPG fan. This game is an absolute must have. And even to the Average gamer, this is something you won't regret getting. Don't even bother renting the game. Just buy it, you won't regret it, that is if you like RPGs in any way.

Gameplay: 10
Concept: 10
Graphics: 10
Sounds: 10
Music: 10
Voice Acting: 9 (Needs more variety)

Final score: 9.8

System most recommended for: PC (If your machine can handle it, if not, just get it for whatever system you have.)
 
Level 45
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The gameplay gets repetitive for me even though there is alot of simulation physics, just seems like you have too much on your plate and wont bother with it.
The concept is okay ,some things are new and fresh and unique, but its lost its rightful unique feel that morrowind truly had.
The graphics may be cool and flash and new, but I cant friggin tell shit from butter its all that detailed and either too dark in the dungeons or too much friggin bloom on the outdoors.
The sounds I didnt mind, was nice. Thats all i can say.
The music is alright, doesn't seem too epic or inspiring to me, I dont remember much of it but.
The voice acting....well I didnt hear a large variety when I played but Im sure there was alot more than I heard, it was okay and I found it great to have instead of reading nothing but boring text.

Iv only played Xbox one, not pc (im sure it would look horrid and lag). I dont it, it is cool and all, but its not something I would play over and over again, possibly since I prefer PC platform and I believe adding allittle multiplayer would give it a grand touch.
 
Ah Oblivion... you find ways to suck away my time even more than any MMO.
So, what's the con of this game? No Multiplayer. But, this con really only applies to Multiplayer fanatics. If you don't mind a single player RPG, this won't really be a con.

Doesn't MMO stand for Massively Multiplayable Online (RPG)? So is it Multiplayer or not? Seriously, what the heck?
 
Level 13
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Just because I said it can suck my time away more than any MMO does not mean it is an MMO. Infact, there is not really an implication.

Now if I had said "Ah Oblivion... you find ways to suck away my time even more than any other MMO." Then that would have implied that it was an MMO.
 

Dr Super Good

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Level 64
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I find it great but for the quite limated spell system, where it does not really let you create your own spell types and have them craftable (allow you to make the spell ingame with a value that when increased costs more money yet makes the spell better).

Also the graphics seem to have some handicap on them for my computer that it never exceeds 15 fps (although it techinaclly could (no difference between min and near max settings)), probably something simple but still irritating.

Multiplayer would really have been good for that game, even if it was basic private server ownage with no administration capabilities, for RPers it would be great.

The levelup system I found a bit lame, it could have been a lot better.
 
Level 36
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Oblivion is alright. Personally I like structured RPG's better than wide-open-do-whatever-the-hell-you-want kind of RPG's like Oblivion. I mean you get dropped into this massive world, you have very little purpose, so it's like what do I do next?

It's a good game, but as I stated above, I'd take a good linear RPG over it any day.
 
Level 15
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Sep 26, 2007
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369
Oblivion, my favorite game. I keep playing it from time to time.

Has anyone played the Shivering Isles expansion pack? This expansion pack invites the player into the realm of Sheogorath, new quests and items...

Now I've heard there's a new expansion pack, I think it's called the Knights of the Nine, am I right?
 
Level 4
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Nov 17, 2007
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Played it a time ago, went straigth on Main and lost interest.

Now last week i reinstalled, got a mod, patched, and become addicted!
The game is better than Morrowind in one aspect: The random quests you can just come over, and the alters in the tempels(after a few Darkbrotherhood quests i went to a temple and prayed, all of the alters there become like "Your evil, go to Oblivion!")
 
Level 13
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In my opinnion Oblivion (even with expansions) gets boring and annoying after a while. Most of the missions are the same (go into a dungeon, kill/retrieve something, come back) and there ain't any choices in the game which REALLY affect the world. I mean even if you join the Dark Brotherhood nothing in the world happens, people still think the same of you.

In my opinnion RPG games like Fallout(1 and 2) are a whole lot better, althought Fallout is pretty different.
 
Level 15
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Oblivion is a great game. As was mentioned, you could do ANYTHING you want. Although I felt the amount of quests were lacking, it didn't really bother me and my character Anduin Wrynn (as in "Anduin Lothar" and that child king of Stormwind). Mods make the game great as well, but then again, most mods are not the kind of mods that any sane person would like. The type I am referring to, of course, are the Exmnem and UFF and Robert and whatever. People take (without permission) mods made by other people and make them fit these porn models, and I for one think it's disgusting. That, my friends, is why I don't really like searching for Oblivion mods. Because half the time it has something to do with a woman with really big ones... and we of all people ignore them, right? Am I not alone on this one?

All in all, Oblivion is a great game. If they made an MMO out of it... well, they wouldn't. MMO's, for the most part, are filled with griefers. And we don't like griefers, do we?

Edit: THE SPARTAN (300) ARMOR IS AWESOME.
 
Level 15
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No, there aren't any crossbows in it. There is a mod for the PC version, but it requires the Oblivion Script Extender, which in turn requires Shivering Isles... /sigh
 
No, there aren't any crossbows in it. There is a mod for the PC version, but it requires the Oblivion Script Extender, which in turn requires Shivering Isles... /sigh

D:

Sigh indeed. I watched some vids, but the managing crossbow was kinda unrealistic and looking weird. Seems, I'll have to try Mount&Blade.
 
Level 15
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I really want to start modding on my own. That way, I could bust people for making Exmnem or UFF versions of my mod without my permission. Pathetic perverts... always obsessing over the large breats... /sigh
 
Level 6
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Dec 13, 2007
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No, Morrowind was better, Oblivion had a smaller landscape variety, a smaller weapons and armor variety, smaller citry Variety, not as many caves n stuff to explore, Small Main storyline, incredebly horiifyingly sucky last boss, Merhunes Dagon, for gods sake you walk past him to beat him, and the Deadra was like fighting a Zoo, too many astranotches, cannfears, Spider deadra, hardly any Dremora, small monster variety, unlike in Mowworwind.

I'd give oblivion a 4 or so, Mowworwind, a 10 of course, very nicly done RPG with nice landscape, monsters, weapons and armor, ruins, and a nice last boss fight. as well as a freaken long main quest line.
 
Level 15
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Morrowind owns Oblivion in many ways, but the size is smaller. Oblivion SEEMS a bigger place since it lacks fast-travel, but then again... Oblivion DID feel small for that reason.
 
Level 4
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Jun 10, 2008
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I find the charecter creation humerous since I've made orcs who look like they're heads are watermelons. I've made an Argonian glowing like a flashlight and yet he has become the Grey Fox and is also halfway done the Dark Brotherhood.

Also when you have the urge just to mess around and go on a mass killing spree this is the game for you! I made a female breton with awsome combat skills and I slaughtered thousands of people. The bounty of 1,096,673 I had astonished all my family members and made me the envy of all my friends.
 
Level 15
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Oh yeah, those console commands are FUN. Making guards attack guards... And there was a funny spellpack on filefront I found that lets you spawn enemies. I spawned enemies, let the guards die, then switched their armor with Spartan armor. It was like 300 all over again!
 
Level 3
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I remember once everytime I hit something other than a gaurd the imperial watch would some how teleport from behind and and attack me... it was messed up.
 
Level 8
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what the hell are gaurds? Please write guards properly.

Back on topic: Oblivion contains so many bugs, I finished the last quest and Jauffre was attacking chancellor Ocato for some weird reason...
 
Level 4
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Aug 7, 2008
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Dude this game owns =D
-Best Rpg for consoles ever made.
Gameplay: 10
Concept: 10
Graphics: 9.5 (In 3rd person shooter[Camera] the character walks weird, check it out)
Sounds: 10
Music: 10
Overall Score/grade: 9.8
 
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