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I did not expect to do this but oh well, this is the version i changed for wtii.
It has a Death Counter instead of extra Lifes, so go ahead and die as many times as you want.
The Final boss now can't move around anymore, i have no idea why that happened, must have been becuase there were too many people in the room?
The Fireboss now triggers properly with easy mode units (that caused an infinit loop of the music)
You explore an old Temple alone or with friends, up to 8 players are possible but the number of players does not realy effect the game.
You start at the entrance of the temple, where you have to solve the first puzzle to open the gate(i wont tell you, you have to find out!)
Inside of the temple you will have to survive tricky traps whose degree of difficulty increases the deeper you venture through the temple.
Most of the Rooms in the temple are dark first, but often you will find a lever to turn on the light in the room:
Before: After:
After the first three easy rooms of the temple you reach the first 'Soul Saver', if you die, you will revive there, you will finde more of them deeper inside the temple.
in the temple are also various puzzles and some minibosses to beat.
Ogre Guardian miniboss:
Repair the bridge:
Another little puzzle
Dangerous sand
Rolling rocks
In later rooms, you will have to use speed runes to do them
enjoy the terrain of my temple
have fun, and good luck!
Update 18.9.10
-added some extra lifes, you can find them around in the temple.
- i was finaly in the mood to create the endbosspuzzle thing
Update 27.9.10
-added some more hints
Update 28.9.10
-added game modes.
Update 29.9.10
-chenged child to dwarf and removed female (could not find a good model)
I can't understand why this map isn't more famous or hasnt more replies. I mean, it's probably the best temple map i have ever played. Great and original maze, very nice but not too hard puzzles... And it lasts very long !
Great job.
I can't understand why this map isn't more famous or hasnt more replies. I mean, it's probably the best temple map i have ever played. Great and original maze, very nice but not too hard puzzles... And it lasts very long !
Great job.
Okay, I really like this map so far (Room with thirty levers). The puzzles are sufficiently challenging, the terrain very well done. Shame about the music though, it doesn't quite fit the atmosphere. Spelling mistakes are a bit jarring, but gameplay is good and solid.
What exactly are you supposed to do with the water and fire elemental puzzle? I get that it's neither have them all up or all down, so... what?
Okay, I really like this map so far (Room with thirty levers). The puzzles are sufficiently challenging, the terrain very well done. Shame about the music though, it doesn't quite fit the atmosphere. Spelling mistakes are a bit jarring, but gameplay is good and solid.
What exactly are you supposed to do with the water and fire elemental puzzle? I get that it's neither have them all up or all down, so... what?
in the room with the 30 levers is a sign that tells you what to do, you have to turn all torches off
the water elemental will turn the torches off, the fire elemental will turn them on.
did you download the map before the 18.9.2010?
if so the endboss does not exist in that version of the map. (the platforms are surounded by fire there , not water)
Good map but I strongly suggest to replace the Female & Kid because they don't have the 'attack' animation...It's unrealistic that they damage for example the crates without moving...
Very fun game, I loved it. It's a shame that with all the bots that are going on Battle.net, none of them hosts this. While bots still live in Battle.net, there will never be any chance for other maps to make their appearance unfortunately . However, keep on the good work mate
Eh. This is clearly inspired by the Pyramid escape I feel, but isn't nearly as good. Most of the challenges just consist of outrunning certain thing before it kills you (a boulder, a saw, a stream of water). The water one in particular felt janky, and some challenges (like making sure you don't step on an almost identical shade of sand) felt very asinine. I did enjoy some puzzle challenges such as the one where you had to keep the torches turned off, that was good. Overall however, I did not have the willpower to finish this through.
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