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Most of the people wanted to play the new version as early as possible so i didn't have enough time to make more and more quests. So now there is 8-9 main quests and 4 side quests but there will be more.
garena has a little problem that I can't load my own hero ~.~ (there are no creator commands or something)
battle.net sucks because it don't let to activate my account because I didn't activated it yet and can't create a new one
so garena
there is no problem with the triggers, if yomeone else hosts it on garena and load it's chaar it's ok, it only does it for me, no matter if I am the host or not, and only on garena, on other servers it works perfectly ~.~
Have you used BLPLab to lower the size of any BLP files you are using?
I know its not much only a few bytes for icons but the loading screen and textures for units should shave off a few KBs
I wanted to make a loading screen with the quality of the one in DotA, now the quality isn't the best but it's enough good and much more better then the 100kb one
Why make the Bandit dungeon limit level entry? Then how those people who loads to finish the remaining quests? IMO there shouldn't be level limit.
Ignore my post at v1.03b, how to finish the Druid's quest followed by the Druid's lost staff quest? Going to the cave to check the tomb? I gone there and we're stucked. After I beat the Astral Guardian, go in the tomb, saw some green soul going to the middle thing in the room. After that nothing happened, and we can't go out from the cave. I had to -kill myself, and I go back to the Druid nothing can be triggered also. Or the quest is an unfinished quest?
There must be...
Only thing I can do is that I increase the limit. No matter if they can't finish that quest because that quest is a side-quest. And there will be more than 3 main quest lines and one for each side quest npc.
Yes, it's because you can only check it how it looks at that beta. Remember that this is only a beta. Full of half-done things. Only the new spells are about to be complete in the beta.
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