hi hive, i've been struggling to make a sound that can play without waiting for itself to finish.
all functions i have tried end up like the latter![Voidwalker Unimpressed :vw_unimpressed: :vw_unimpressed:](/forums/images_all/smilies/contest_smilies/vw_unimpressed.gif)
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Custom script: call PlaySound("Sound\\Units\\Combat\\MetalHeavySliceFlesh3.wav")
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Sound - Play Warning <gen> at 100.00% volume, attached to (Triggering unit)
all functions i have tried end up like the latter
![Voidwalker Unimpressed :vw_unimpressed: :vw_unimpressed:](/forums/images_all/smilies/contest_smilies/vw_unimpressed.gif)