Well i understand this is a highly complex map, but you give players to little credit,
Perhaps. Players that take more then 5 min. Will mostly figure it out. But I find many lose interest before they do figure it out.
and there's also a way to fix this.
Do Tell...
you make another single player map that has a quest that will get you familiar with the controls. the map will tell you to use each controll to make a preset map. im sure that in it self would be complex but it would offer new players the chance to learn how to play.
The issue with this, is if i make that map, people on bnet wont download it, Because its 1 player, they would have to go to the hive or something. I could build that into the current game, most players don't care to sit though or go throw a tutorial even if i make it a bit more interactive. I have hosted 100+ games and people hate it when they use the question mark not one person has sit though the hole thing with out yelling how do i get out.
The issue is that the people who would be willing to take the time to sit though the tutorial are the people who don't really need it. because they will be able to figure things out because they are interested.
Perhaps a much shorter tutorial would help, Even if its just the tips that no one reads. I dont feel the game is that hard for most people. Its just hard for players who don't give it more then 5 min.
What I may do in the future....
Make the game So Easy that even a idiot less then 5 min can figure out how to make a roller coaster. And then for people who want to take the time to learn Advanced controls, ill use the current controls and rename them advanced.
also it would be nice to make teh turns look cleaner rather than the breaks in the track.
Any suggestions on how to do it? I could have the tracks turn 2.5 degrees instead of 5 degrees each. but that will require alot more clicking to turn.
Or i could get some the models modified so the the ends are different lengths.Or bent some when you turn. But that requires a modeler. and I tried for months to get that, as i am not a modeler my self. If you find someone ill work with them.
o also i havent gotten a chance to see this but does it add more cars to the track if you have more people.
Ya my first version over 2 years ago had that. But people cried about how the carts weren't following each other just right. So i removed it. I plan on reading this as soon as i finish Ai challenge mode. But that will be a bit.
o 1 last thought, the ability to change thee color/texture/and even type of car(hanging,standing,normal).
Hmm, Sounds like i would need someone to build me some more models. Also would increase the learning curve. But its something that could be added at some point. Other things need to come first. but find a modeler and Ill do this.
i
know that i have alot of ideas and probably a lot to say, but i really like this map, its truly one of a kind and i would love to see where you take it. this is quite possibly one of the greatest maps i have seen in a while
Thanks. Most people think its interesting. I think its pretty cool, but its got a long way to go to be really enjoyable for most players.
i hope it catches on fast..
2 years in the making (not that i spend that much time on it) And.... 3600 dls and about 1-2k online. I guess 5k+ isnt so bad.
I think most the people on warcraft arnt really that interested in this. but if it was more finished maybe it will catch on faster.
thanks for reading what i have to say, good luck
No problem, I will try my best to add what you suggest. As your someone who plays the map and is intersted in it. I should be more concerned about what you think then the players that quit less then 5 min. A few ideas of yours are brand new to me so, pretty cool stuff.