Description
Launch 3 rockets at random unit around you. There is a chance to hit ally (buildings too!).
I tried to check trigger to target atleast one unit from the group, but still not working =\.
Launch 3 rockets at random unit around you. There is a chance to hit ally (buildings too!).
I tried to check trigger to target atleast one unit from the group, but still not working =\.
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Rocket Launch
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to Launch Rockets! (Upgrade 1)
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Actions
- Set Rocket_Launch_Area = 250.00
- Set Rocket_Launch_Caster = (Casting unit)
- Set Rocket_Launch_Level = (Level of (Ability being cast) for Rocket_Launch_Caster)
- Set Rocket_Launch_Spell = Acid Bomb
- Set Rocket_Launch_Group = (Units within (Rocket_Launch_Area + ((Real(Rocket_Launch_Level)) x 250.00)) of (Position of Rocket_Launch_Caster))
- Unit - Create 1 Dummy for (Owner of Rocket_Launch_Caster) at (Position of Rocket_Launch_Caster) facing Default building facing degrees
- Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
- Unit - Add Rocket_Launch_Spell to (Last created unit)
- Unit - Set level of Rocket_Launch_Spell for (Last created unit) to Rocket_Launch_Level
- Unit - Order Rocket_Launch_Unit to Neutral Alchemist - Acid Bomb (Random unit from Rocket_Launch_Group)
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Events