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I decided that this won't be a third person RPG, mainly because of the delay caused by b.net. So it's the standard SC2 camera, and you have to controll your hero via mouse.
There won't be a minimap , since the image file is too large, instead there will be some kind of radar, which will show nearby units (enemies/npc's/friends).
This is the first version implemented, so it's just the texture.
But you could make like a transparent background on the radar thingie,
so units etc. are more visible.
And the black squares in the bottom left corner is a bit out of place,
make them more round and a little transparent and I think it's pretty damn good.
No it won't , I also thought about this. ways can be leaded by arrows, and also I will add a compass to the radar. Also the map is relative linear, there are just some hidden spots, and regions which are unnecessary for the main plot
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