- Joined
- Sep 9, 2009
- Messages
- 658
I'm making an altered melee map with tech-trees for High Elves and so far everything was going fine until I decided to make custom abilities for heroes. The custom ability I give any hero unit, no matter if it's a vanilla or custom unit, is not loading when I test the map in game.
Like there could be A005,A003,AOre,AOws in the abilities field for the unit in the World Editor, but when I test the map in game, the unit only has AOre (Reincarnation) and AOws (Warstomp) as its abilities.
I'm currently making the map with Sharpcraft on 1.29. Before now, I was able to make custom hero abilities perfectly before I encountered this problem. The only thing that comes to mind that could be the cause is that I used the registry fix tool in this site so I could use JNGP's object data merger again. I'm not sure if that's the cause though since I also got a 1.31 backup here before I started trying to make custom hero abilities again.
Does anyone know a fix for this? I tested on different maps and closing and reopening the editor. The same thing happens for all maps.
Edit: Uploading the map in case it helps.
Like there could be A005,A003,AOre,AOws in the abilities field for the unit in the World Editor, but when I test the map in game, the unit only has AOre (Reincarnation) and AOws (Warstomp) as its abilities.
I'm currently making the map with Sharpcraft on 1.29. Before now, I was able to make custom hero abilities perfectly before I encountered this problem. The only thing that comes to mind that could be the cause is that I used the registry fix tool in this site so I could use JNGP's object data merger again. I'm not sure if that's the cause though since I also got a 1.31 backup here before I started trying to make custom hero abilities again.
Does anyone know a fix for this? I tested on different maps and closing and reopening the editor. The same thing happens for all maps.
Edit: Uploading the map in case it helps.
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