Guys,
Having Blizzard participating on Hive is a great subject of pride for me. It feels like a mission accomplished. Finally, Blizzard is listening to us. Finally, they acknowledge the existence of Hive. Please don't take that away from me, because you have the power to do exactly that.
I understand that you are frustrated about things that stop working. I understand it makes you angry and makes you want to post angry things. But think about what that results in. Do you think that angry frustrated users makes them want to improve or just abandon the project? I am certain that if you continue speaking of them as dense and worse they will just stop reading your feedback altogether and stop visiting the site.
The best feedback is a detailed bug report with a sample map/code and a neutral or helpful tone. I know they're not perfect, but I also know that they are doing their best.
Remember why you are posting.
Ralle
I understand that, but 90% of the feedback goes unanswered/unacknowledged. I wrote a crapton of posts detailing the kind of features, materials, natives etc. that would greatly benefit the modding community, but I've yet to even seen any confirmation that any of it has even been
read by Blizzard, let alone noted and shelved for some future patch. I write bug reports when I can, whenever I stumble upon a crash or some other weird behaviour, just like you're asking us to, but with so little feedback from Blizzard, it sometimes feels like shouting into a void. Kam occasionally answers one question in a thread, leaving all the others unanswered, and it's even more disheartening than if he didn't answer it all, because it makes us all feel ignored, and makes him sound like the corporate voice of Blizzard afraid to say more than allowed.
So far, the only things we've got out of these patches are a handful of new natives (some are nice, but it just barely brings patch 1.29/1.30 slightly closer to the capabilities of MemHack). It's just surpising that the community, without access to the source code or any of the internal tooling and documentation, has been able to achieve so much more than Blizzard, the ones who have full authority over the game and access to the source code.
There is word that there are a lot of "background" changes so that they can develop features faster, etc. etc., but we, as a community, cannot see that. We've been promised great improvements, over and over again (better editor, more natives, etc. etc.) but so far the results are extremely underwhelming, for all the instability, breaking backwards-compat, and other issues we've been experiencing in return, not to mention how long it's taking to develop all of this. It's all very secretive, "We're working on this", "We're improving things behind the scenes", "Great improvements are coming", "Amazing natives are coming soon", but it all rings very empty after hearing it for the Nth time.
I've also heard from various sources that Blizzard's focus with these patches is the Asian scene, the primary driver behind all of this, not the Western community, not Hive. We're just along for the ride. I don't know how credible this is, but it certainly does ring true from at least some perspectives...
I really want to put trust in Blizzard, I really want to see great patches coming from them, and I know that they're going to fix these issues eventually - but the issue is time. It's taking a painfully long amount time.
Patch 1.27a was released on March 2016. That's
more than 2 years ago.
The flurry of promises started back then. Here's a few excerpts from the
Future of Warcraft news post:
You can all rest assured that the focus is "not to break shit"!
Some tasks have extended production schedules, some are rather vague, some might not be possible, and quite a few are already in production.
I don't know if this is all fault of the hype-train, but with how optimistic everyone was at the time, the results we're getting
2 years down the line are underwhelming.
I won't even comment on the "focus to not break shit".
Here's another excerpt from
State of the Union, from May 2017:
They reaffirm their priority to make sure things don't break, along with adding improvements and fixes for both the modding / custom games and ladder community. Yes, World Editor features, melee map pool, Battle.net delay, balance, etc are going to be addressed in due time. It's also been said that Battle.net 2.0 integration is on its way. This means Warcraft 3 will be fully included with the BNet launcher, bots won't be needed to easily host and find games, better connection, cross platform communication with players from SC2, OW, etc, and more.
One year later, and the only 'major' features we've received (if I can even call them that, they are pretty minor IMO, compared to what the community has achieved), are:
- 24-player support
- A handful of new natives
- Widescreen support
And... that's it. For 2 years worth of work, that's about all we got, and in return, we have to endure the pain of patches regularly breaking the game, the tools and being generally unstable. I haven't heard a thing about BNet 2.0 integration for a long time, no status updates, no ETA, no nothing. It's like it disappeared entirely from their list.
I really hope they can catch up and speed up the development, but the first impressions are what counts, and the impressions of this new era of patches are underwhelming. If this is the pace that they're going to continue at, then it'll take what, two weeks to fix the game? Some more months to deliver a small handful of new, straightforward getter/setter natives? Nevermind the more complex stuff, I gave up on those requests already. Maybe in a year we'll get BNet 2.0 support, if we're lucky.
Unless they change their pace, their internal processes, stop breaking the game with every other patch, give us significant features that can REALLY open up new venues of modding, I doubt I'll have the patience to stay with this game for longer. I'm sorry to say this, but as far as modding goes, there are much greener pastures to go to.
EDIT:
I must point out, that these criticisms, while harsh and perhaps even disheartening, are not necessarily aimed solely at the Classic team. I've been following this scene very closely, but I'm getting a heavy impression that this isn't just fault of the Classic team. A lot of it feels like decisions dictated by higher corporate management. I have no way to gauge how much of this is true, but I'm certainly getting a feel like the Classic team itself is getting bogged down by external factors. There's no way to tell how much authority and autonomy they have within Blizzard themself, and how many of their decisions are their own, and how many are dictated by higher-ups. Especially when it comes with how open they can be with the community, and how much of their intentions and plans they communicate. With that said, take my criticisms with a pinch of salt.
EDIT2:
Not to mention that so far, the feedback I've seen on Hive is far more constructive in general than the swaths of cry-babies and fear-mongers and other general pissery that's going on on the Blizzard forums themselves. Seriously, every time I check those threads out, it's like walking into a stinking cesspool. At least Hive has a few, veteran regulars who take the time to detail what's wrong with the game.