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Litle Big Tower Defense v10

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Created on game v. 124e
v.10. I think that finally, this map can be played.

Well I wonder. But my mapmaking skill realy improve.


If somthing miss or piss u, pls notice me.


-45 Levels
-Max posibble HP of all Noobs is 10k (expect of Drops)
-HP is based on Dificulty and grow every Level.
-Max hp set to Dificulty (4k,6k,8k,10k)
-Max HP is based on Dificulty
-13 posible help if u pray goods for help, say: "help"
-Start whit 500g
-Each level give u and Castle 20g
-For Each kiled Invader u get some g
-The Castle Computer Can Train own units and defend yourself.
-Goal: Protect the Castle.




v.10
-Dificulty vote
-Intro Play/skip Vote
-Add Story and Loading Screen
-Fixed Spider Non Ending Bug
-Cannon Tover Cost decrase -25%
-New tower Adeded
-Some Visual Changes
-Some Strings Checked (Repairing abilitys hits PS: I font ctrl+D)
-Decrase reward from secondary(droped creeps)
-Damage aura lv 4 decrase power to 80%
-Some Activity to Balance
-I Realize that flack canot use AOE then no AOE for Flack anymore

v.9
-The Face of Ground have Drastictly changed (I hope to bether way)
-Fix (Maybe) noobs Stucks (PS: I realize i not)
-Max lv is now 45
-3 new types of noobs.
(spider 4 decrases, Spirit 3-4 decrases)
-Golem (help abylity) have now exipiratoin 180sec
-Damage of Catapults is Decrased
-Edited Castle Production
-Add LV5 of some Towers

V.7 to v.8
-Max hp set to 10k
-Max hp set to Dificulty (4k,6k,8k,10k)
-improved arithmetic increase in hp creep
-Improvements to several-description (Translator)
-Edited stats of all Invaders
-Some spells have been modified
-Added third-hero
-Hp-secondary droped-units edited




63916363.jpg

31522975.jpg


screenshot2310201021320.jpg

screenshot2310201021253.jpg


screenshot2310201021342.jpg


screenshot2310201021361.jpg


show creeps drop creeps
screenshot2310201021390.jpg


show Castle base
screenshot2310201021402.jpg




Used Models> and Thatnks to Creators.

Thx for Loadingscreen:

- Hubcool
- RED BARON
- real138
- SpEtNeZz
Thx for Models
HeroChaosKnight
By General Frank...,
RiflemanElite
By TurieL,
Cold, Fire, Earth, NatureTower
By Ergius
HeavyTank
By Infinitynexus
ChimaeraLightningMissile
by abcdefghstuvwxy
Lightning Bolt
By Champara Bros
Battleship
by Illidan(Evil)X
Flack
by Illidan(Evil)X
Tesla
by Illidan(Evil)X



Because im Lame i need you help whit Balance.
Pls Write if u thing that i must change Cost/Damage/FireRate/or somthing Else.

Arrow: /ground+Air/
L1: reload :0.4 range:800 Dam: 15-20 Cost: 100 Ability: 10% 2xdam
L2: reload :0.4 range:850 Dam: 20-25 Cost: 50 Ability: 15% 2xdam
L3: reload :0.4 range:900 Dam: 40-45 Cost: 100 Ability: 20% 2xdam
L4: reload :0.4 range:1000 Dam: 60-65 Cost: 200 Ability: 20% 3xdam
L5: reload :0.3 range:1000 Dam: 75-85 Cost: 400 Ability: 20% 3xdam


Canon: /ground/
L1: reload :2.5 range:800 Dam: 45-65 Cost: 150 Ability: AOE 50,100,150
L2: reload :2.5 range:850 Dam: 60-100 Cost: 75 Ability: AOE 75-125-175
L3: reload :2.5 range:900 Dam: 90-140 Cost: 150 Ability: AOE 85-150-200
L4: reload :2.5 range:900 Dam: 180-230 Cost: 300 Ability: AOE85-150-200
L5: reload :1.75 range:900 Dam: 205-280 Cost: 400 Ability: AOE85-150-200


Guard: +buurn Manna /ground+Air/
L1: reload :0.9 range:600 Dam: 20 Cost: 200 Ability: Decrase Defence by 5
L2: range:650 Dam: 25 Cost: 100 Ability: Decrase Defence by 10
L3: range:700 Dam: 35 Cost: 200 Ability: Decrase Defence by 20
L4: range:700 Dam: 50 Cost: 400 Ability: Decrase Defence by 40
L5: range:700 Dam: 75 Cost: 600 Ability: Decrase Defence by 60

Multiple: Projectile hit another target in row /ground/
L1: reload :1.8 range:800(400) Dam: 20-30 Cost: 200 Ability: Can hit 5 targets in row
L2: reload :1.8 range:800(400) Dam: 30-45 Cost: 100 Ability: Can hit 5 targets in row
L3: reload :1.8 range:800(400) Dam: 45-65 Cost: 200 Ability: Can hit 6 targets in row
L4: reload :1.8 range:800(400) Dam: 65-90 Cost: 200 Ability: Can hit 7 targets in row
L5: reload :1.8 range:800(400) Dam: 80-130 Cost: 400 Ability: Can hit 9 targets in row






Upgrade> /cost:200/ Flack, Machine Gun, Tesla, Dmage Aura

Flack: reload : 0,5 range: 1000 / Air/
L1: Dam:50-100 Cost:150 Ability: none sory
L2: Dam:75-125 Cost:150 Ability:
L3: Dam:125-205 Cost:200 Ability:
L4: Dam:250-350 Cost:300 Ability:
L4: Dam:350-450 Cost:600 Ability:


Machine Gun: /ground+Air/
L1: reload :0.2 range:1200 Dam:18 Cost: 200
L2: reload :0.15 range:1200 Dam:24 Cost:100
L3: reload :0.10 range:1200 Dam:36 Cost:200
L4: reload :0.10 range:1500 Dam:72 Cost:400
L5: reload :0.10 range:1500 Dam:140 Cost:700


Tesla: /ground+Air/
L1: reload :4.0 range:1500 Dam:300-330 Cost:350
L2: reload :3.0 range:1500 Dam:450-650 Cost:350
L3: reload :3.0 range:1800 Dam:750-1050 Cost:700
L4: reload :2.2 range:1800 Dam:1000-1500 Cost:1000
L5: reload :1.65 range:1800 Dam:1300-1800 Cost:1200


Damage Aura Tower:
range:900 Bonus: 20% Cost:400
range:1500 Bonus: 40% Cost:800
range:1500 Bonus: 60% Cost:1500
range:1800 Bonus: 80% Cost:3000

Element:> / cost: 300/ Earth, Fire , Wather, Wind.

Earth> /ground /
L: reload :2.5 range:500 AOE> 100.200.300 Dam:89-111 Cost:300 Ability: 20% 2xd 200
L: reload :3.5 range:500 AOE> 100.300.400 Dam:180-224 Cost:450 Ability: 40%2xd 300
L: reload :3.5 range:500 AOE> 100.200.300 Dam:360-404 Cost:900 Ability: 40%2xd 300

Fire>/ground+Air/
L: reload :0.5 range:600 Dam:34-64 Cost:150 Ability: Buurn
L: reload :0.25 range:1200 Dam:34-64 Cost:300 Ability: Buurn
L: reload :0.25 range:1500 Dam:68-98 Cost:600 Ability: Buurn

Wather>/ground+Air/
L: reload :0.8 range:600 Dam:19-29 Cost:150 Ability: Freeze
L: reload :0.8 range:600 Dam:20-60 Cost:150 Ability: Freeze AOE 250
L: reload :0.8 range:700 Dam:68-108 Cost:150 Ability: Freeze AOE 400

Wind> „Permamet sacriface“ all Units in range /ground+Air/
L: range:500 Dam:10 Cost: 200
L: range:750 Dam:30 Cost: 400
L: range:850 Dam:50 Cost: 800

Pig Catapult: /ground /
reload :3.5 range:2500 Dam: 1200+100*22 Cost: 3000
+Sheep Catapult: /ground+Air/
reload :3.5 range:3500 Dam: 1800+100*22 Cost: 3000

MoneyFarm
L1: 50G
L2: 150G
L3: 350G




Name-Revard in Gold-Basic Damage-Defense-Speed-Air/Ground-Ability or Drop-(Drop Version HP/gold)
Grunt 20 27 5 270 g - (350/5)
Troll 20 35 4 270 g - (100/5)
SkyBat 30 47 4 330 a DropBlueTroll
Shaman 30 20 8 220 g -
OldShaman 30 20 10 230 g SkinResistanc
Raider 50 42 10 350 g DropGruntLight
Harpie 60 42 10 350 a DropHarpie2 (300/10)
HeavyRaider 60 45 20 200 g DropGruntLight
Taur 80 60 30 180 g
AirShip 80 50 20 250 a DropMultiple (1800/40)
BloodGrunt 90 42 25 270 g – (500/15)
BloodRaider 100 42 30 350 g DropBloodGrunt (800/30)
BloodHeavyRider 100 45 40 200 g DropBloodGrunt andCreep
BloodCrusaider 100 50 45 300 g DropBloodRaider (1200/40)
Orge 100 70 80 150 g (4000/50)
Warship 200 80 50 200 a DropAirShips (2250/100)
HellGuardian 100 50 50 270 g Res.skyn+dropHG (1500/40)
Pancer 120 70 80 150 g dropBloodCrusaiders (3000/30)
BlackDragon 150 105 60 300 a DropRedDragon
RedDragon 100 80 45 300 a DropGreenDragon 2000hp
GreenDragon 50 60 30 350 a 950hp
BlackWarShip 300 105 80 150 a+g DropWarShip (3000/150)
SpierGigant 100 108 60 320 g DropSpiders 4class
*Spider#. 50/2 -20 -10 300 g DropSpiders 4k/2k/1k/500
PanzerShell 70 90 130 180 g DropPancer
SpiritofEnd 50 95 60 350 a Heal+MultipleDrop 3class
*SpiritsOf# 50 -10 -10 350 a Heal+MD 6k/4k/3k
InterCeptor 300 145 105 150 a DropBlackWarShip






Keywords:
Tower Defense, TD
Contents

Litle Big Tower Defense v10 (Map)

Reviews
19:05, 29th Sep 2010 ap0calypse: Rejected
Level 11
Joined
Jul 7, 2010
Messages
709
Hmm gona check and give full stats about the game :D

Bad Things

[x] Its to simple.
[x] Not enough doodads.
[x] Cheats?.
[x] Triggers leak.
[x] Game again is to simple.
Good Parts

[x] Credits.
[x] Tips on how to play.
[x] Multi Board.
[x] Good Description in and out of game.
Total Score :
1/5
Will be rejected unless you fix the map.
 
Last edited:
Level 6
Joined
Oct 15, 2009
Messages
107
This map has strange gameplay :S but it wasnt to bad apart from the tooltips and spelling.
The ranger hero guy costs less then the paladin but is stronger :O
Although this map has a long way to go I quite like the idea of yellow building his own base around the castle to defend it.
 
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