• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

help with wrapping textures

Status
Not open for further replies.
Level 2
Joined
Apr 8, 2008
Messages
7
ok guys i have been making my first custom model lately and i have finished the mesh. now i want to texture the model but i would prefer using ingame textures. the model is like a lego head mask and i want it to be yellow with two eyes and a mouth. to get the yellow color i used wc3 viewer to get the yellow teamcolor ingame texture. i have found some ingame eyes i might use but how do i put all the images together to make one texture and wrap it on my model correctly?
thanks for the help
 
Status
Not open for further replies.
Top