You copy the sphere skill to be a custom skill, then you have to edit it:
-Delete the line Missile Art
-Change Art-Target to your attachment (sword OR helmet)
-To Target Attachment Point 1 delete what's in it and write "head" for helmet and "hand""right" for the sword (in 2 strings!)
-Delete what's in Target Attachment Point 2 and 3
-Change Art-Target Attachments to 1 (number of attachment points you're using)
-Change Cooldown to 0(or 0.01 not sure ATM-use this because this way it'll surely work)
-Name it to Spartan Helmet/Sword
-Give the new ability to the unit!
-Repeat with the other attachment
I followed your tutorial and was unable to make the attatchments appear. The Undead Spartan runs around unarmed. I will list what I did for the helmet so you can tell me what to add/change to fix it.
1. Created new skill using Shere ability.
2. Was unable to figure out how to delete the line Missle Art, so I just deleted the model that was on it.
3. Changed Art-Target to: war3mapImported\Spartan Helmet.mdx (this is the helmet file) and deleted the line that was originally there at default.
4. Deleted what was in Target Attatchment Point 1 and typed head (also typed it with the " but it still didn't display helm).
5. Deleted what was in Target Attatchment Point 2 and 3.
6. Changed Art-Target Attatchments to 1.
7. Changed Cooldown to 0.01
8. Changed Name to Spartan Helmet
9. Gave abitlity to unit.
Thanks in advance.
EDIT
I made all but the shield appear. I sent you the link in a PM, kanadaj.