Felwood TD
(I’ll have to make some banner)
Information
Felwood TD is a team TD which can be played with up to 7 players.
The point of this map is, of course, to be a unique feeling.
It's the maul type of TD where players will have to build towers, creating a maze.
Combine this with different tower sizes, and you get a need for strategy.
The game can be played with any type of players because unused zones will not do anything.
If a player would leave during the game, all it's towers will be deleted, the spawn will be closed, and for the looks the undead will take over the spot by building ziggurats.
Other than most TDs you know, which are just fun using paths, towers and creeps, this one adds a better scenery and events to feast your eyes.
Waves
I'm not completely sure if I'm going for 40 or 30 waves.
This will change depending on how fast the game will go after balancing.
There will be 4 types of waves:
Below is list of the creep waves:
Towers
Below you will find a list of the towers in this TD.
Currently there is only 1 race. The reason for this is to make balancing easier.
I have ideas for at least 1 more race which should be added after the map is finished.
You will notice that different towers have different sizes.
Basic towers are 2x2, Advanced are 3x3 and Elite are 4x4.
With this I'm hoping to give my TD a different feeling when building a maze. People will either have to keep their eyes on the future when mazing, leaving spaces for towers later, or it 'forces' them to start their maze in the center of the zone instead of near the spawn.
Basic Towers
[SIMPLETABLE="Cost: 10gold
Size: 2x2
Damage: ???
Speed: 1.00
Range: 800
Special: N/A"]
[/box]
[SIMPLETABLE="Cost: 60gold
Size: 2x2
Damage: ???
Speed: 0.30
Range: 800
Special: N/A"]
[/box]
[SIMPLETABLE="Cost: 110gold
Size: 2x2
Damage: ???
Speed: ???
Range: ???
Special: Splash (or bounce)"]
[/box]
[SIMPLETABLE="Cost: ???
Size: 2x2
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[/box]
Advanced Towers
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[/box]
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[/box]
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[/box]
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: Crushing wave like damage"]
[/box]
Elite Towers
Players are limited to 2 elite towers.
[SIMPLETABLE="Cost: ???
Size: 4x4
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[/box]
[SIMPLETABLE="Cost: ???
Size: 4x4
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[/box]
Other
Any information about things I want to explain but have no idea where to put it.
Previews
Below are videos and pictures of the map.
Development corner
Finished things:
WiP
Adding at some point:
(I’ll have to make some banner)
Under ConstructionThis map is still under
construction. You may
find missing or
unfinished information.
Any ideas are welcome!
Information
Felwood TD is a team TD which can be played with up to 7 players.
The point of this map is, of course, to be a unique feeling.
It's the maul type of TD where players will have to build towers, creating a maze.
Combine this with different tower sizes, and you get a need for strategy.
The game can be played with any type of players because unused zones will not do anything.
If a player would leave during the game, all it's towers will be deleted, the spawn will be closed, and for the looks the undead will take over the spot by building ziggurats.
Other than most TDs you know, which are just fun using paths, towers and creeps, this one adds a better scenery and events to feast your eyes.
Waves
I'm not completely sure if I'm going for 40 or 30 waves.
This will change depending on how fast the game will go after balancing.
There will be 4 types of waves:
NormalThis type is the one you know from other TDs.
Creeps will just spawn with nothing special.
AirAnother type that is known from other TDs.
Creeps will fly over the maze.
SpeedSpeed waves will be slightly weaker than normal waves, but will run alot faster.
SpectralSpectral waves are ghost stuck in this world.
They are a little slower and weaker than normal waves, but they shift between the real world and the ghost world.
This makes them dissapear and unable to be attacked.
EliteElites can either come alone or with a group of normal creeps.
They are bigger, stronger and will boost nearby allies.
1. Ground tiny beatle
2. Ground shade
3. Ground acolyte
4. Elite skeletal
5. Air valture
6. Ground Necromancer
7. spectral spectral human
8. Ground voidwalker
9. speed + ground ghoul
10. ground banshee
11. ground skeletal mage
12. elite Banshee Queen
13. air Bone whelp
14. ground sucubbus
15. Spectral Spectral Troll
16. ground corrupted treant
17. ground Necromancer
18. speed + ground Felstalker
19. elite + ground Abomination + deseased footmen
20. ground Armored cryptfiend
21. air Diseased hippogryph
22. ground
23. Spectral Spectral Huntress
24. ground
25. elite + gound + speed Dreadlord + Enraged Banshee
26. ground Infernal
27. ground Corrupted ancient protector
28. speed ground Lich
29. air Sky barage
30. End Boss Dark Ranger
2. Ground shade
3. Ground acolyte
4. Elite skeletal
5. Air valture
6. Ground Necromancer
7. spectral spectral human
8. Ground voidwalker
9. speed + ground ghoul
10. ground banshee
11. ground skeletal mage
12. elite Banshee Queen
13. air Bone whelp
14. ground sucubbus
15. Spectral Spectral Troll
16. ground corrupted treant
17. ground Necromancer
18. speed + ground Felstalker
19. elite + ground Abomination + deseased footmen
20. ground Armored cryptfiend
21. air Diseased hippogryph
22. ground
23. Spectral Spectral Huntress
24. ground
25. elite + gound + speed Dreadlord + Enraged Banshee
26. ground Infernal
27. ground Corrupted ancient protector
28. speed ground Lich
29. air Sky barage
30. End Boss Dark Ranger
Towers
Below you will find a list of the towers in this TD.
Currently there is only 1 race. The reason for this is to make balancing easier.
I have ideas for at least 1 more race which should be added after the map is finished.
You will notice that different towers have different sizes.
Basic towers are 2x2, Advanced are 3x3 and Elite are 4x4.
With this I'm hoping to give my TD a different feeling when building a maze. People will either have to keep their eyes on the future when mazing, leaving spaces for towers later, or it 'forces' them to start their maze in the center of the zone instead of near the spawn.
Basic Towers
[SIMPLETABLE="Cost: 10gold
Size: 2x2
Damage: ???
Speed: 1.00
Range: 800
Special: N/A"]
[SIMPLETABLE="Cost: 60gold
Size: 2x2
Damage: ???
Speed: 0.30
Range: 800
Special: N/A"]
[SIMPLETABLE="Cost: 110gold
Size: 2x2
Damage: ???
Speed: ???
Range: ???
Special: Splash (or bounce)"]
[SIMPLETABLE="Cost: ???
Size: 2x2
Damage: ???
Speed: ???
Range: ???
Special: ???"]
Advanced Towers
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[SIMPLETABLE="Cost: ???
Size: 3x3
Damage: ???
Speed: ???
Range: ???
Special: Crushing wave like damage"]
Elite Towers
Players are limited to 2 elite towers.
[SIMPLETABLE="Cost: ???
Size: 4x4
Damage: ???
Speed: ???
Range: ???
Special: ???"]
[SIMPLETABLE="Cost: ???
Size: 4x4
Damage: ???
Speed: ???
Range: ???
Special: ???"]
Other
Any information about things I want to explain but have no idea where to put it.
The TD has a random weather system which changes randomly changes the weather between sunny or rain.
This is added to for a more realistic feeling.
This is how it works:
This is added to for a more realistic feeling.
This is how it works:
Previews
Below are videos and pictures of the map.
Development corner
Finished things:
- Main triggers (movement, live system, spawn system,...)
- Setup for each player (gold & builder)
- Defeat and Victory cinematic
- Leader board
- Random weather (information above)
- Leaving player system
WiP
- Towers
- Waves
Adding at some point:
- vote kick system
- possibly a minigame for when waiting for other players
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