Ok heres the first chapter.
View attachment Chapter 1-Molten Core.w3x
You play the blood elves and have to out of shadow moon valley (well, only kael need to get out to win)
-Starts off with cinematic showing kael running to region-kael1. When he gets there the camera looks towards region
firelord(note that the fire lord model is not supposed to be there at the start, he rises out of the volcano when
a unit enters region-kael3.)
-Kael reaches region-kael1 start dialog. That demon has gone mad with power. We need to get out of this forsaken
land.
-Kael runs back to base at region-kael2. (ignore the units they will be replaced when ever the race is finished.)
-End cinematic
-You will notice that there are alot of regions called unit(x) and Spawn9(x) The is to activate the trigger. If a
unit steps into that region then spawn(x). I have placed several units in the spawn regions. That is just so that
you know who goes where. They will be spawned when a unit enters its corrisponding region. For example, a unit
enters region-unit1. Then the units in Spawn1 will spawn and attack the units. There are several regions that have
more then one corresponding spawn points. Like rigion-Unit4 has 3 spawning regions. So if a unit enters region-
unit4 then units will spawn from all 3 of the Spawn region. Wow that sounds really confusing, just tell me if you
dont understand.
-Once a unit enters region-kael3, spawn the firelord in region-firelord. (stats will edited later.) The power of
the firelord comes from the volcano so he cant leave that are (i put him as a boat and then changed the model file
so now he cant leave there, just incase you wanted to retreat.lol) So when you enter the region create a pathing
blocker in region-pathing blocker so that you are forced to fight the fire lord. When you kill him, remove pathing
blocker. Also when a unit enters region-kael3, and the fire lord begins attacking, have kael so something like,
"Defend yourself."
-When a unit enters region-kael4 start a cinematic. Have kael looking both ways, then one of his spell breakers
will say "that is the way out of shadow moon, so what are you waiting for?"
kael- "Yes but this path could prove usefull."
Spell breaker- "Why, what is down there?"
Kael-"The Fire mage settlement. I've heard that he contains a valuable item. Its worth the risk."
Option quest-Kill the fire mage and take his items.
So the player can either choose the item (which will be worth it) or he could just finish the level by choosing the
other path. Once Kael enters region-End chapter, then victory.
I know that the terrain isnt that good at the moment, but you dont have to worry about it right now. After we get
all the triggering done then we could just go back and fix up the terrain. If you want to fix it up then that is up
to you, but it isnt neccessary now.
Also when you test it can you see if i have any leaks in the rocks. Ive placed like 2000 pathing
blockers but there still might be some places that the units can get through and get lost in the rocks. lol