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You can do it with Runes if you want it to use experience, but you need to store the experience in real/integer values, then use it to increase its level with trigger(s) agian.
Some abilities just crash the game when a non hero unit get's them. (Tomes kinda "make the unit use a ability")
Same with engineering upgrade. If a non hero unit takes up an item with engineering upgrade, the game crashes.
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