- Joined
- Apr 19, 2011
- Messages
- 447
Hi.
This is really annoying me, and I would want to know if there's a way to fix it.
In my proyect, I use some imported fade filters to show tutorials to the player. I also use some White Masks, and so.
What's the problem? That ALL of them have a "blue-ish" color. The "White Mask" fade filter, with 100% RGB color, and 0% transparency; is BLUE. Light blue.
This also happens with every single fade filter I use.
The most "interesting" thing, is that I found that this only happens during the night. At day, the fade filters are fine, with their correct colors.
And the first map of my proyect is a night one!
What can I do? Anyone can help? Thanks in advance.
Regards
This is really annoying me, and I would want to know if there's a way to fix it.
In my proyect, I use some imported fade filters to show tutorials to the player. I also use some White Masks, and so.
What's the problem? That ALL of them have a "blue-ish" color. The "White Mask" fade filter, with 100% RGB color, and 0% transparency; is BLUE. Light blue.
This also happens with every single fade filter I use.
The most "interesting" thing, is that I found that this only happens during the night. At day, the fade filters are fine, with their correct colors.
And the first map of my proyect is a night one!
What can I do? Anyone can help? Thanks in advance.
Regards