I'm making a simple map, nothing special. This is not meant to be a fancy custom terrain, its very basic stuff (I'm kinda newbie at this)
I'm not using custom models (except the only custom texture is the waterfall) everything else is just the basic default doodads
Just wondering if this looks good/bad?? Am I using too many doodads in a small area? should I spread things out more?
I wanted to fill in the cracks between the rocks and shoreline with weeds, shrubs, bushes, etc, but now I think I went too far and over did it
what can I do to keep things more natural looking?? thanks
#2
I plan on continuing to add more weeds, shrubs, bushes, all along the water (in bottom pic) but want to make sure what I'm doing looks decent before continuing... I really want to make this area around the dock look more interesting somehow, but not sure what to do aside from erasing some of the rocks and making a sandy beach area around the dock lol (its mostly just for visual purposes, just to look nice but without using custom models)
I'm not using custom models (except the only custom texture is the waterfall) everything else is just the basic default doodads
Just wondering if this looks good/bad?? Am I using too many doodads in a small area? should I spread things out more?
I wanted to fill in the cracks between the rocks and shoreline with weeds, shrubs, bushes, etc, but now I think I went too far and over did it
what can I do to keep things more natural looking?? thanks
#2
I plan on continuing to add more weeds, shrubs, bushes, all along the water (in bottom pic) but want to make sure what I'm doing looks decent before continuing... I really want to make this area around the dock look more interesting somehow, but not sure what to do aside from erasing some of the rocks and making a sandy beach area around the dock lol (its mostly just for visual purposes, just to look nice but without using custom models)
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