With Reforged on its way I decided to try and get into custom game creation and make a few rpg systems people could use. This one is a 3rd person camera system that allows you to modify the camera settings ingame to your liking. It fully works except for one thing I cannot account for, when the player moves their hero near a Blizzard cliff or onto raised terrain it does not correctly apply the change in camera height. Yet I have my trigger spitting out info every .5 seconds and its telling me that its applying the height change that its detecting it just... isn't happening? I assume this has to be some kind of automatic feature going on with the in-game camera and hope someone knows how to turn it off.