Introduction:
Hello everyone. "Azeroth: Fires of War" is going to be a large scale strategy map with 12 factions, each with their own custom units and specialization paths. I'm creating this thread to see what other people think about my ideas and to get some ideas about unfinished parts of the map.
Map Information:
The game takes place in Azeroth during the Wrath of the Lich King time period. The game will include heros like The Lich King, King Varian Wrynn, Thrall and so on. there will be twelve factions, and they can ally freely with anyone else as long as its within the same Wow faction, like Alliance, Horde, & monsters, to prevent mass allying. There will be a unique specialization system (or one like I haven't seen before). There will be control points for gold and lumber will be harvested normally. Custom combat types for variety in armies, like spearmen will have piercing damage that Calvary units will be vulnerable to. If you'd like more information just ask, and comment if you have any ideas you'd like to share.
Progress:
Terrain - 70%
Triggers - 10%
Upgrades & Abilities - 0%
Factions:
Faction 1 - Blood Elves or Sin'dorei 90%
Faction 2 - Humans of Stormwind 10%
Faction 3 - The Forsaken 90%
Faction 4 - The Undead Scourge 10%
Faction 5 - The Naga 0%
Faction 6 - The Horde 10%
Faction 7 - The Zandalari 50%
Faction 8 - Silithid 0%
Faction 9 - Argent Crusade or Scarlet Onslaught 0%
Faction 10 - Night Elves 90%
Faction 11 - Dwarves of Ironforge 20%
Faction 12 - Yogg-Saron's Forces 0%
Conclusion:
I have made some good progress with the help of "Razosh" and "apcrabnightlive" ill be releasing screenshots daily or every other day (depending on progress). I'll release a alpha version of the map in two or three weeks, (again, depending on progress) for testing. Until then thanks for the support and I'll be checking this thread constantly.
With the holidays around and me a little busy the map may take longer to finish and a alpha wont be available until I'm satisfied with the terrain and factions.
Survive & Conquer
Hello everyone. "Azeroth: Fires of War" is going to be a large scale strategy map with 12 factions, each with their own custom units and specialization paths. I'm creating this thread to see what other people think about my ideas and to get some ideas about unfinished parts of the map.
Map Information:
The game takes place in Azeroth during the Wrath of the Lich King time period. The game will include heros like The Lich King, King Varian Wrynn, Thrall and so on. there will be twelve factions, and they can ally freely with anyone else as long as its within the same Wow faction, like Alliance, Horde, & monsters, to prevent mass allying. There will be a unique specialization system (or one like I haven't seen before). There will be control points for gold and lumber will be harvested normally. Custom combat types for variety in armies, like spearmen will have piercing damage that Calvary units will be vulnerable to. If you'd like more information just ask, and comment if you have any ideas you'd like to share.
Progress:
Terrain - 70%
Silvermoon
Triggers - 10%
Upgrades & Abilities - 0%
Factions:
Faction 1 - Blood Elves or Sin'dorei 90%
These are just the base units. When I get to making specializations some units will change and new elite units will be available
Faction 2 - Humans of Stormwind 10%
Faction 3 - The Forsaken 90%
Faction 4 - The Undead Scourge 10%
Faction 5 - The Naga 0%
Faction 6 - The Horde 10%
Faction 7 - The Zandalari 50%
Faction 8 - Silithid 0%
Faction 9 - Argent Crusade or Scarlet Onslaught 0%
Faction 10 - Night Elves 90%
Faction 11 - Dwarves of Ironforge 20%
Faction 12 - Yogg-Saron's Forces 0%
Conclusion:
I have made some good progress with the help of "Razosh" and "apcrabnightlive" ill be releasing screenshots daily or every other day (depending on progress). I'll release a alpha version of the map in two or three weeks, (again, depending on progress) for testing. Until then thanks for the support and I'll be checking this thread constantly.
With the holidays around and me a little busy the map may take longer to finish and a alpha wont be available until I'm satisfied with the terrain and factions.
Survive & Conquer
Last edited: