Chaosy
Tutorial Reviewer
- Joined
- Jun 9, 2011
- Messages
- 13,183
This is something that I have been wondering about for a year or two actually.
the [stable]something[/stable] makes certain bb codes straight out better. I see no reason why it shouldn't be applied by default.
Example:
Example 2:
#1
I have not tried with other bb codes, but maybe there are others that could benefit from this as well.
the [stable]something[/stable] makes certain bb codes straight out better. I see no reason why it shouldn't be applied by default.
Example:
|
Example 2:
#1
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GUI demo
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Events
- Player - Player 1 (Red) types a chat message containing <Empty String> as An exact match
- Conditions
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Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
- Set MC_unit = (Picked unit)
- Set MC_player = Player 1 (Red)
- Set MC_duration = 5.00
- Custom script: call applyMindControl(udg_MC_unit, udg_MC_player, udg_MC_duration)
- Set tloc = (Position of MC_unit)
- Special Effect - Create a special effect at tloc using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
- Special Effect - Destroy (Last created special effect)
- Custom script: call RemoveLocation(udg_tloc)
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Loop - Actions
-
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
-
Events
|
I have not tried with other bb codes, but maybe there are others that could benefit from this as well.