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[Trigger] Adding skills to a hero when picking up an item?

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Level 1
Joined
Oct 11, 2008
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Okay, I haven't mapped in about a year and have gone to rubbish, But this is my trigger currently,
  • Zenkou
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Zenkou
    • Actions
      • Unit - Add Incinerate to (Hero manipulating item)
      • Unit - Add Shockwave to (Hero manipulating item)
      • Unit - Add Flame Strike to (Hero manipulating item)
      • Unit - Add Bash to (Hero manipulating item)
I wish to make it like the skill belongs to the hero like he can get to lvl 2 and so on after getting lvl 3 or so much like a normaly hero but with the skills that the item gave him?

Thanks.
 
Level 1
Joined
Oct 11, 2008
Messages
3
Well I was hoping of making a unique-ish hero battle by picking your weapon say a sword named "Zenkou" I would like that sword to give the hero skills much like they were his own to begin with (like the paladin and divine shield,devotion aura,healing touch, resurrection) Like that.
 
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