Name | Type | is_array | initial_value |
ActivePlayers | real | No | |
Bredasoundstat | real | Yes | |
C10BugFixingString | string | No | |
C11Animationspeed | real | Yes | |
C11Playertrigger | trigger | Yes | |
C1RNGString | string | No | |
C1RNGString2 | string | No | |
C1Soundfail | sound | Yes | |
C1SoundSuccess | sound | Yes | |
C4NumberofPlayerDidturns | real | No | |
C4PlayerDoneTurn | real | Yes | |
C4PlayersPlaying | real | No | |
C8KillCounter | texttag | Yes | |
Chancecounter | real | No | |
Checkersquares | rect | Yes | |
Circlevalue1PLAYER | real | Yes | 1.00 |
Circlevalue2PLAYER | real | Yes | 1.00 |
Circlevalue3PLAYER | real | Yes | 1.00 |
Circlevalue4PLAYER | real | Yes | 1.00 |
Circlevalue5PLAYER | real | Yes | 1.00 |
Circlevalue6PLAYER | real | Yes | 1.00 |
Contestants | real | No | |
CourseWinner | player | No | |
CycleAmount | real | No | |
Damagecounter | real | Yes | |
Dicerollnumber | real | No | |
Explanation_On | boolean | No | true |
ExplanationButtonOption | button | Yes | |
ExplanationDialogOption | dialog | No | |
Floatingtext_1 | texttag | No | |
Floatingtext_2 | texttag | No | |
Glaiveunit | unit | Yes | |
ItemAccumulation | real | No | 1.00 |
ItemSpawnrate | real | No | 1.00 |
KillCounterReal | real | Yes | |
Nuke_addition | real | No | |
Nuke_Counter | real | No | |
Nuke_number | real | No | 1.00 |
Nukelocation | location | No | |
Nuketimer | real | No | |
Nukeunitnumbah | real | No | |
Nukeunitradius | group | No | |
NumberofCourses | real | No | |
Pingus | group | No | |
PlayerBoardSquare | rect | Yes | |
PlayerBoardSquareREAL | real | Yes | 0.00 |
PlayerChancecounter | real | Yes | |
PlayerFloatingText | texttag | Yes | |
PlayerGroup_1 | force | No | |
PlayerIndex | player | No | |
PlayerisDead | boolean | Yes | |
Playernumberplace | real | No | |
PlayerPlace | unit | Yes | |
PlayerRNG_forC11 | real | Yes | |
PlayerScore | real | Yes | 0.00 |
PlayerSFX | effect | Yes | |
PlayersInRoundGroup | group | No | |
PlayerStatusInCourse | real | Yes | 0.00 |
PlayerTarget | unit | Yes | |
PlayerTurnValue | real | No | 1.00 |
PlayerUnit | unit | Yes | |
PlayerunitsALL | group | No | |
RandomizedTurn | real | No | |
RNG | real | No | |
RollStatus | real | Yes | |
SafeAreas | rect | Yes | |
ScoreValueAccumulation | real | No | |
SFX_1 | effect | No | |
ShooterUnit | unit | Yes | |
Templateinterger | integer | No | |
TempPscore | real | Yes | |
ValueAccumulation | real | No | |
Xmeme_Zaxis | real | No | |
XmemeftFloat | texttag | No | |
XmemeFTOpacity | real | No | |
XmemeString | string | No | |
Xmemeunit | unit | No | |
XScore_Playerunit | unit | No | |
XScore_Zaxis | real | No | |
XScoreFloatingtext | texttag | No | |
XScoreFTOpacity | real | No | 100.00 |