Name | Type | is_array | initial_value |
A_AnimSpeed | real | No | |
A_Apus | unit | Yes | |
A_ApusAcc | real | Yes | |
A_ApusColor | real | Yes | |
A_ApusShadow | unit | Yes | |
A_ApusSize | real | Yes | |
A_ApusSpeed | real | Yes | |
A_ApusXVelo | real | Yes | |
A_ApusYVelo | real | Yes | |
A_Area | real | Yes | |
A_Area2 | real | Yes | |
A_Area3 | real | Yes | |
A_Caster | unit | Yes | |
A_Cooldown | real | Yes | |
A_Cooldown2 | real | Yes | |
A_Cooldown2R | real | Yes | |
A_CooldownR | real | Yes | |
A_DestTreesBool | boolean | No | |
A_DestTreesRange | real | Yes | |
A_Directions3 | integer | Yes | |
A_Dmg | real | Yes | |
A_Dmg2 | real | Yes | |
A_Dmg3 | real | Yes | |
A_Dummy | unit | Yes | |
A_DummyType | unitcode | No | |
A_ExecCount | real | Yes | |
A_FlameStrikeAttackType | attacktype | No | |
A_FlameStrikeDamageType | damagetype | No | |
A_FlameStrikeEffectString | string | No | |
A_FreezeAttackType | attacktype | No | |
A_FreezeDamageType | damagetype | No | |
A_FreezePos | location | Yes | |
A_Group | group | Yes | |
A_IceEffectString | string | No | |
A_Index | integer | No | |
A_Last | real | Yes | |
A_Last2 | real | Yes | |
A_Level | integer | Yes | |
A_Limit | boolean | No | |
A_LoopIndex | integer | No | |
A_LoopTime | real | No | |
A_LoopTime2 | real | No | |
A_LoopTime3 | real | No | |
A_MaxDist3 | real | Yes | |
A_MaxDist3_2 | real | Yes | |
A_Peasant | unit | No | |
A_ShadowIndexAnim | integer | No | |
A_SpawnArea | real | Yes | |
A_Spell | abilcode | No | |
A_StompAttackType | attacktype | No | |
A_StompDamageType | damagetype | No | |
A_StompEffectString | string | No | |
A_TargetUnit | unit | Yes | |
A_TempC | integer | No | |
A_TempDest | destructable | No | |
A_TempGroup | group | No | |
A_TempPoint | location | No | |
A_TempPoint2 | location | No | |
A_TempPoint3 | location | No | |
A_TempPoint4 | location | No | |
A_TempUnit | unit | No | |
A_TempUnit2 | unit | No | |
A_UnitType | unitcode | No | |
A_Velocity | real | No |