[Log in / Register]
| News | Chat | Pastebin | Donations | Tutorials | Rules | Forums |
| Maps | Skins | Icons | Models | Spells | Tools | Jass | Packs | Hosted Projects | Starcraft II Modding | Starcraft II Resources | Galaxy Wiki |
(Keeps Hive Alive)
Go Back   The Hive Workshop > Warcraft III Modding > World Editor Help Zone


World Editor Help Zone Ask general questions about World Editor features and use in this forum. If you need help fixing a trigger, please post it in Triggers & Scripts. Please review the forum rules before posting.

Closed Thread
 
Thread Tools
Old 04-10-2013, 04:43 PM   #1 (permalink)
Registered User Tristan_kyle_2000
Friendly and Wise Kid
 
Tristan_kyle_2000's Avatar
 
Join Date: Aug 2011
Posts: 29
Tristan_kyle_2000 has little to show at this moment (5)
Question Some Important Questions

I am trying to make a new map for my friend for his birthday this July. I really want to surprise him.


I have some few questions about World Editor.


1. How can make a unit affected by a certain buff controllable by a certain player during a certain time of the day?

2. How can I make a buff permanent and only removable by a specific ability?

3. How can I make a hero transform to another hero with different model and set of spells but does not change its level and Exp?
(Triggered by a spell)

4. How can I import tile and cliff textures?

5. How to add lighting effects on the sky?

6. Is it possible to increase the map size beyond 260 x 260?How?
(Like Gen_Barnaky's Dark ages of Warcraft)

That's all. Sorry for my bad English
Tristan_kyle_2000 is offline  
Old 04-10-2013, 05:01 PM   #2 (permalink)
Forum Moderator Maker
I...make things
 
Maker's Avatar
Resource Moderator
 
Join Date: Mar 2006
Posts: 8,959
Maker has been here far too long (2896)Maker has been here far too long (2896)Maker has been here far too long (2896)Maker has been here far too long (2896)Maker has been here far too long (2896)Maker has been here far too long (2896)
Merit Badge - Level 0: This user has proven to be extremely valuable to the Warcraft III Modding Community. 
1. Boolean - Unit has specific buff and Real - Game - time of day.
2. Make the buff be granted by an aura ability. You can put the aura into a hidden spell book to hide the comman card icon. Don't ask how to use a hidden spell book, use search.
3. Transform ability (Bear Form for normal units, Metamorphosis for heroes). You might need to use Engineering Upgrade.
4. Importing should be straightforward, open import manager (F12) and import the file. Change the file path to a texture you want to replace.
5. You are propaly asking for Environment - Set Sky.
6. Yes, with JNGP editor. Upto 480x480. However I do not recommend it since it takes ages to fill with quality content. Don't be too ambitious especially when you are a beginner map maker :)
Maker is offline  
Old 04-11-2013, 01:01 AM   #3 (permalink)
Registered User neo_sluf
./.
 
neo_sluf's Avatar
 
Join Date: Feb 2012
Posts: 1,178
neo_sluf is just really nice (320)neo_sluf is just really nice (320)
I think 256 x 256 takes 1 month to fill up!..

You can also import skies..

i recommend you also to view Advanced Terraining Tutorial

It will help you to make a decent terrain..
neo_sluf is offline  
Closed Thread

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT. The time now is 03:21 PM.





Powered by vBulletin
Copyright 2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.5.1 PL2
Copyright © Ralle