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World Editor Help Zone Ask general questions about World Editor features and use in this forum. If you need help fixing a trigger, please post it in Triggers & Scripts. Please review the forum rules before posting.

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Old 10-13-2009, 08:28 PM   #1 (permalink)
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Custom Unit Soundsets

How do I make a custom unit soundset? (By this I mean change its voice, what it says and things like that) Kind of like in Pyritie's Adventure.
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Old 10-13-2009, 08:46 PM   #2 (permalink)
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First acquire/create the sounds.
Open sound editor.
Choose a unit whose soundset you won't be using in your map.
-> sounds/internal/units

Right-click on the sounds and select "Replace internal sound"

Choose your sound file.

Repeat.

Change your custom unit's sound set to the unit's sound set you just edited.

Done.
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Old 11-14-2009, 11:21 AM   #3 (permalink)
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Remember that your voice should be a 16 bit mono 44000Hz .WAV sound.
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Old 11-14-2009, 01:06 PM   #4 (permalink)
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No man dont do that with replace internal sound. I did and sometime for no reson the sounds where auto reset to default.

U can create a custom soundset easy from triggers and u dont need to replace anythink.

For move sounds use

Event: Isued order targeting an point

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3

For attack sounds

Even Issued order targeting an object

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3
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