Hello everyone ! This is my first post on this forum ! I apologize in advance for any mistake, English is not my native language.
I always toyed with the editor from time to time, but with Reforged and all these 3D models, I have finally decide to do more serious mapping on Warcraft ! But I have a weird problem, that I suppose is only with Reforged because I haven't used the old editor in a long time.
I created custom units based on melee ones. I started by changing their 3D model, portrait and soundset. However I came across what I think is a bug: some 3D models are mute when coupled with ceratin soundset.
I tried different ones together and here's my conclusion: almost every unit can have any soundset, except 3D models (skeleton, golem, gnoll, etc) who are link to soundsets who don't "speak a language". If these models are given a "speak a language" soundset, they will be mute.
Does anyone else have this problem ? I really want to give my skeleton army normal voices.
Also, my Frost Wyrms are mute unless they have a gnoll or golem soundset (I checked out their sound files in the sound editor).
Thank you for your time !
I always toyed with the editor from time to time, but with Reforged and all these 3D models, I have finally decide to do more serious mapping on Warcraft ! But I have a weird problem, that I suppose is only with Reforged because I haven't used the old editor in a long time.
I created custom units based on melee ones. I started by changing their 3D model, portrait and soundset. However I came across what I think is a bug: some 3D models are mute when coupled with ceratin soundset.
I tried different ones together and here's my conclusion: almost every unit can have any soundset, except 3D models (skeleton, golem, gnoll, etc) who are link to soundsets who don't "speak a language". If these models are given a "speak a language" soundset, they will be mute.
Does anyone else have this problem ? I really want to give my skeleton army normal voices.
Also, my Frost Wyrms are mute unless they have a gnoll or golem soundset (I checked out their sound files in the sound editor).
Thank you for your time !