[Log in / Register]
| News | Chat | Pastebin | Donations | Tutorials | Rules | Forums |
| Maps | Skins | Icons | Models | Spells | Tools | Jass | Packs | Hosted Projects | Starcraft II Modding | Starcraft II Resources | Galaxy Wiki |
(Keeps Hive Alive)
Go Back   The Hive Workshop > Gamer's Hub > WarCraft Discussion

WarCraft Discussion Discuss topics related to Blizzard's Warcraft franchise, including Warcraft I, II and III. Ask questions about anything not covered in other forums.
Want to discuss topics related to World of Warcraft? Go to the World of Warcraft Forum.

Closed Thread
Thread Tools
Old 04-08-2012, 03:19 AM   #1 (permalink)
Registered User Marine
Marine's Avatar
Join Date: Mar 2012
Posts: 34
Marine has little to show at this moment (6)
Exclamation I can never stick with an idea

Over the years, I've had hundreds of game ideas and I've started them all in the Editor. The longest time I've spent on any particular one was three days.

I feel really passionate about making the map, at first, but then I just don't want to and move on to a new one, repeating and repeating and repeating. I really want to publish a game but I've never finished one.

Does anyone else have this problem, where they are just incapable of finishing a map?
Marine is offline  
Old 04-08-2012, 03:24 AM   #2 (permalink)
Registered User Meticulous
Helper Crab
Meticulous's Avatar
Join Date: Nov 2007
Posts: 773
Meticulous is a jewel in the rough (172)
Probably 90% of people or you'd see a lot more finished projects around Hive.
Meticulous is offline  
Old 04-08-2012, 03:26 AM   #3 (permalink)
Registered User Spartipilo
Join Date: Jul 2011
Posts: 3,132
Spartipilo is just really nice (401)Spartipilo is just really nice (401)Spartipilo is just really nice (401)Spartipilo is just really nice (401)Spartipilo is just really nice (401)
Go to a psychologist. The game doesn't have the fault of you not being able to finish what you want. Start with small ideas, maybe a TD or simple character battle... Then grow up. I spent three months almost 6 hours/day and then I realized I was working on something to big... I didn't lost that time, I invested it to realize that, though I want to make maps as you do, I don't want to spend my time on it.
Spartipilo is offline  
Old 04-08-2012, 06:09 PM   #4 (permalink)
Registered User Karzama
Join Date: Oct 2010
Posts: 215
Karzama has little to show at this moment (5)
I've had that for a while if I'm honest. I've got a load of maps that I haven't finished but I seem to go back to them and add bits. But if I have an idea and I get bored I do start a new map, but then I get bored of that one so I either create a new one or go back to one of my old ones and develop that a bit further. I've now got a few maps on the go, some major some minor. But they'll all get finished in the end. :) (Hopefully.... XD)
Karzama is offline  
Old 04-08-2012, 06:33 PM   #5 (permalink)
Registered User Codric
Codric's Avatar
Join Date: Apr 2012
Posts: 671
Codric has a spectacular aura about (128)Codric has a spectacular aura about (128)Codric has a spectacular aura about (128)Codric has a spectacular aura about (128)
I have made tons of campaign maps and just never seem to stick with em'.

Codric is offline  
Old 04-08-2012, 06:37 PM   #6 (permalink)
Registered User Arhowk
Arhowk's Avatar
Join Date: Aug 2007
Posts: 2,555
Arhowk is a jewel in the rough (244)Arhowk is a jewel in the rough (244)Arhowk is a jewel in the rough (244)Arhowk is a jewel in the rough (244)
i usually make a map, find a way to improve it, make a new map with improvements, etcetc. untill i get a finished product
Looking for something to do? Signup for dropbox with this link to help me get space!
Arhowk is offline  
Old 04-08-2012, 09:00 PM   #7 (permalink)
Registered User Undead0dd
The UNdead user
Undead0dd's Avatar
Join Date: Dec 2008
Posts: 139
Undead0dd has little to show at this moment (11)Undead0dd has little to show at this moment (11)
I get this too, i've made over 30 unfinished maps (2/3rd didn't even playtest and lost it)

But for me, to keep making a map, is to try creating something that was difficult for me (in WC3, would be Trigger Enhanced spells.) When I see it work in-game, I'd be proud of myself.
Undead0dd is offline  
Old 04-09-2012, 05:19 AM   #8 (permalink)
Registered User Jazztastic
Jazztastic's Avatar
Join Date: Apr 2011
Posts: 956
Jazztastic is just really nice (307)Jazztastic is just really nice (307)
I usually quit halfway through a project. I'll get a stable working base, but then I'll have to go through the monotony of adding heroes, items, spells, units, and making it all balanced, and I just blanche at the idea. The biggest thing you can do it post in the map dev section. I try to make enough work each week to look like I'm actually trying at my map, and I keep the thread updated with changes. Posting a thread in map dev gives you a sense of responsibility to finish the map, otherwise you get a reputation for not finishing (cough cough "one of the best terrainers in wc3")
Jazztastic is offline  
Old 04-10-2012, 01:38 AM   #9 (permalink)
Forum Moderator PurgeandFire
PurgeandFire's Avatar
Resource & Tutorial Moderator
Join Date: Nov 2006
Posts: 5,227
PurgeandFire has a brilliant future (1824)
I have the same problem, you just gotta work on the parts that are most interesting to you. Eventually the process will become monotonous and annoying to work with, so just keep doing something new here and there. I find that it is really helpful to make systems for everything, in a separate map. This allows me to just transport it to any map so i don't have to recreate it a bajillion times.

Also, choose something you know you/others will enjoy but isn't too stressful to make. Try not to make a map that is too complicated, because those are the ones that are most difficult to complete. Start out with one of your ideas that is a bit less ambitious, and work from there.
PurgeandFire is online now  
Old 04-11-2012, 08:46 AM   #10 (permalink)
Registered User WaterKnight
WaterKnight's Avatar
Join Date: Aug 2009
Posts: 2,830
WaterKnight is a splendid one to behold (858)WaterKnight is a splendid one to behold (858)WaterKnight is a splendid one to behold (858)WaterKnight is a splendid one to behold (858)WaterKnight is a splendid one to behold (858)
Merit Badge - Level 0: Shadow Dancer: This user has been effectively reporting material that was proved to be useful for the moderating team. 
Make the conceptions beforehand and set yourself precise goals. And force yourself now and then.
WaterKnight is online now  
Old 04-11-2012, 04:46 PM   #11 (permalink)
Registered User sonofjay
sonofjay's Avatar
Join Date: Oct 2011
Posts: 3,535
sonofjay has disabled reputation
start on a small map with simple triggers, systems, concepts, then as you near to finish it expand the complexity of your systems, concepts etc.

Upcoming project: [Melee] Darkfall Project
sonofjay is offline  
Old 04-12-2012, 07:59 PM   #12 (permalink)
Registered User andreasaspenberg
andreasaspenberg's Avatar
Join Date: Mar 2010
Posts: 2,001
andreasaspenberg is on a distinguished road (61)andreasaspenberg is on a distinguished road (61)
i get tired of projects after a while myself. i just put them on hold for a while though and work on them again later. it helps me with getting more ideas into production while at the same time enabling me to get a break from the other project. hope it helps.
the cat shoots trolls at dawn.
i will help if i can.
pm me with warcraft 3 questions if you want.
andreasaspenberg is online now  
Old 04-12-2012, 10:25 PM   #13 (permalink)
Registered User Spartipilo
Join Date: Jul 2011
Posts: 3,132
Spartipilo is just really nice (401)Spartipilo is just really nice (401)Spartipilo is just really nice (401)Spartipilo is just really nice (401)Spartipilo is just really nice (401)
Work with someone, so both hold each other.
Spartipilo is offline  
Old 04-16-2012, 11:52 AM   #14 (permalink)
Registered User RiotApe
me like banana..
RiotApe's Avatar
Join Date: Jul 2011
Posts: 54
RiotApe has little to show at this moment (3)
yeah, i feel the exact same way. i love making maps, i make a lot. too many that my friends laugh at me every time i say "i'm making a new map". cause i never finish them.. one of the reasons why, is that when i'm almost finish, only then i find out my map's full of leaks, and it just gets too tiring to find all of them and fix them.. i'm actually working on a new one again. HAHA
RiotApe is offline  
Old 04-16-2012, 10:13 PM   #15 (permalink)
Registered User AntoMarc
Join Date: Mar 2008
Posts: 251
AntoMarc is on a distinguished road (67)AntoMarc is on a distinguished road (67)
You described me perfectly.. I've started dozens of campaigns over the years and most of them had a great plot/concept imo, but I always quited after a couple of days/weeks. Quite amusing since I'm motivated in almost everything, but I never seem to finish one map because I lack motivation in this field.
AntoMarc is offline  
Closed Thread


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off

All times are GMT. The time now is 09:20 PM.

Powered by vBulletin
Copyright 2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.5.1 PL2
Copyright © Ralle