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Alkalurops
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  • I used sketch up 8 but saved it as version 7. I imported it to 3ds max 2011 (max 2011 imports sketch up version 7). I exported it to mdl files > convert the mdl to mdx. Did some edits with the size and texture mapping in mdlvis > calculated the extents in magos model editor > saved the model > tested the model in WE. Nice and Working...

    All in all, I used 4 software for the task.

    EIDT
    5 software including the simple mdl-mdx converter.
    Your request is done. Visit your thread "Multiple Wall Doodads" or the Doodad Creators.
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